#367 · Pokémon Exceeded · changed in this game
Huntail
WaterDarkAbyssal Voyager, Water Veil, Hydration (hidden)
In Exceeded: It is not in any of this guide's encounter tables. Its base stats (total 485) are the same as in the official games. It is Water / Dark type here; the official games have it as Water. 9 of its 17 level-up moves are new compared with Pokémon Emerald, including Dragon Fang and Feint Attack.
Level-up moves 18
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 1 | Dragon Fang A bite attack that may raise the user's Attack. | Dragon | Phys | 75 | 95 | 15 |
| 1 | Whirlpool Traps and hurts the foe in a whirlpool for 2 to 5 turns. | Water | Spec | 80 | 85 | 10 |
| 6 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 8 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 11 | Feint Attack Draws the foe close, then strikes without fail. | Dark | Phys | 60 | — | 20 |
| 15 | Water Pulse Attacks with ultrasonic waves. May confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 16 | Scary Face Frightens with a scary face to sharply reduce Speed. | Normal | Stat | — | 100 | 10 |
| 20 | Ice Fang May cause flinching or leave the foe frozen. | Ice | Phys | 65 | 95 | 15 |
| 23 | Sucker Punch Strikes first if the foe is preparing an attack. | Dark | Phys | 80 | 100 | 5 |
| 24 | Brine Does double damage to foes with half HP. | Water | Spec | 65 | 100 | 10 |
| 29 | Aqua Fang May cause flinching or lower Defense. | Water | Phys | 65 | 95 | 15 |
| 32 | Baton Pass Switches out the user while keeping effects in play. | Normal | Stat | — | — | 40 |
| 32 | Dive Dives underwater the first turn and strikes next turn. | Water | Phys | 80 | 100 | 10 |
| 38 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 43 | Aqua Tail The user swings its tail like a wave to attack. | Water | Phys | 90 | 100 | 10 |
| 45 | Coil Up to raise Atk, Def & Acc. Up next bite priority. | Poison | Stat | — | — | 20 |
| 50 | Hydro Pump Blasts water at high power to strike the foe. | Water | Spec | 110 | 80 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 25
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Sootopolis City Gym — Gym 1F | Water | 60 |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM07 | Hail Not handed out, sold or hidden anywhere in this game's own map data | Ice | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM13 | Ice Beam Mauville City — Game Corner | Ice | 95 |
| TM14 | Blizzard Lilycove City — Department Store 4F | Ice | 110 |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM49 | Snatch SS Tidal Rooms | Dark | — |
| TM51 | Brine Dewford Town — House 2 | Water | 65 |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM64 | Swamp Terrain Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM03 | Surf Petalburg City — Wally's House | Water | 90 |
| HM07 | Waterfall Sootopolis City | Water | 80 |
| HM08 | Dive Mossdeep City — Steven's House | Water | 80 |
Where to find Huntail
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 4 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 3 innates always on
- Innates (always active): Swift Swim, Strong Jaw, Coil Up
- What the innates do: Swift Swim — Raises Speed on swamp terrain. · Strong Jaw — Boosts biting moves. · Coil Up — Ups biting move priority.
- Abilities you pick one of: Abyssal Voyager — Dives on entry. · Water Veil · Hydration — Cures status in rain.
- Hidden ability: Hydration
- How its abilities arrive: Strong Jaw from the start; Swift Swim at Lv 9; Abyssal Voyager at Lv 14; Water Veil at Lv 22; Hydration at Lv 26; Nightstalker at Lv 28; Oceans Covenant at Lv 36; Deep Dweller at Lv 45
- Tutor moves: Body Slam, Double-Edge, Endure, Icy Wind, Mimic, Mud-Slap, Sleep Talk, Snore, Substitute, Swagger, Swift, Water Ball
- Egg groups: Water 1
- Catch rate 60