Huntail in Emerald Imperium
Water / Dark — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Type Water → Water / Dark
- Abilities gains Intimidate, Defiant and loses Swift Swim, Water Veil
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Huntail in other guides
The same Pokémon, as 16 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedLazarusGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxEmerald KaizoBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Huntail
| Area | Method | Level | |
|---|---|---|---|
| Route 103 | Surf | 5-35 | 5% rare |
| Underwater — Route 124 | Surf | 20-35 | 5% rare |
| Seafloor Cavern Entrance | Surf | 5-35 | 5% rare |
| Seafloor Cavern Room 6 | Surf | 5-35 | 5% rare |
| Seafloor Cavern Room 7 | Surf | 5-35 | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bite On evolution Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 1 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 1 | Psychic Fangs Chomps with psychic fangs. Destroys any barriers. | Psychic | Phys | 85 | 100 | 15 |
| 1 | Whirlpool Traps and hurts the foe in a whirlpool for turns. | Water | Spec | 35 | 85 | 15 |
| 5 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 9 | Scary Face Frightens with a scary face to sharply reduce Speed. | Normal | Stat | — | 100 | 10 |
| 11 | Feint Attack Draws the foe close, then strikes without fail. | Dark | Phys | 60 | — | 20 |
| 14 | Water Pulse Attacks with ultrasonic waves. May confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 19 | Brine Does double damage to foes with half HP. | Water | Spec | 65 | 100 | 10 |
| 23 | Ice Fang May cause flinching or leave the foe with frostbite. | Ice | Phys | 65 | 100 | 15 |
| 26 | Dive Dives underwater the first turn and strikes next turn. | Water | Phys | 80 | 100 | 10 |
| 28 | Sucker Punch | Dark | Phys | 70 | 100 | 5 |
| 39 | Aqua Tail The user swings its tail like a wave to attack. | Water | Phys | 90 | 100 | 10 |
| 45 | Coil Coils up to raise Attack, Defense and Accuracy. | Poison | Stat | — | — | 20 |
| 47 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 50 | Aqua Fang The user bites the foe with aquatic force. | Water | Phys | 80 | 100 | 10 |
| 57 | Shell Smash Raises offensive stats, but lowers defensive stats. | Normal | Stat | — | — | 15 |
| 64 | Wave Crash A slam shrouded in water. It also hurts the user. | Water | Phys | 120 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (20)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Flip Turn | Water | 60 |
| TM07 | Snowscape | Ice | — |
| TM13 | Ice Beam | Ice | 90 |
| TM14 | Blizzard | Ice | 110 |
| TM18 | Rain Dance | Water | — |
| TM21 | Icy Wind | Ice | 55 |
| TM39 | Rock Tomb | Rock | 60 |
| TM83 | Scald | Water | 80 |
| TM115 | Ice Fang | Ice | 65 |
| TM117 | Psychic Fangs | Psychic | 85 |
| TM120 | Liquidation | Water | 85 |
| TM121 | Hydro Pump | Water | 110 |
| TM140 | Iron Defense | Steel | — |
| TM158 | Body Slam | Normal | 85 |
| TM160 | Water Pulse | Water | 60 |
| TM161 | Dark Hole | Dark | 100 |
| TM165 | Scale Shot | Dragon | 25 |
| HM03 | Surf | Water | 90 |
| HM07 | Waterfall | Water | 80 |
| HM08 | Dive | Water | 80 |