Huntail in Elite Redux
#367 · Water · see locations below
Water
Abilities
Swift Swim, Opportunist, Ambush (hidden)
Base stats
Compared with the official games
- Stats Attack 104 → 114, Speed 52 → 72 (total 485 → 515)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Sturdy, Strong Jaw, Predator
- What the innates do: Sturdy — At full HP, cannot be KO in one hit, stays at 1 HP instead. · Strong Jaw — Boosts the power of bite/fang moves by 1.3x. · Predator — Dealing a KO heals 1/4 of this Pokémon's max HP.
- Abilities you pick one of: Swift Swim — This Pokémon's Speed gets a 1.5x boost if rain is active. · Opportunist — +1 priority vs foes below 1/2 max HP. · Ambush — Guaranteed critical hit on first turn.
- Tutor moves: Agility, Aqua Tail, Attract, Blizzard, Blood Shot, Bubble, Confuse Ray, Dive, Endure, Flash Cannon, Flip Turn, Gastro Acid, Giga Impact, Hard Press, Helping Hand, Hidden Power, Hydro Pump, Hyper Beam, Ice Beam, Iron Defense, Iron Fangs, Laser Focus, Leech Life, Life Dew, Liquidation, Metronome, Protect, Pursuit, Rain Dance, Rest, Return, Secret Power, Sleep Talk, Soak, Substitute, Surf, Taunt, Terrain Pulse, Thief, Water Pulse, Whirlpool, Wide Guard
- Egg groups: Water 1
- Height 1.7 m, weight 27.0 kg
Where to find Huntail
| Area | Method | Level | |
|---|---|---|---|
| Underwater Route 124 | Underwater | — | 5% rare |
| Underwater Route 126 | Underwater | — | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Clamp Traps and squeezes the foe for 2 to 5 turns. | Water | Phys | 50 | 90 | 10 |
| 1 | Razor Shell Tears at the foe with sharp shells. May lower Defense. | Water | Phys | 75 | 100 | 15 |
| 1 | Water Gun Priority +1. Squirts water to attack the foe. | Water | Spec | 40 | 100 | 15 |
| 17 | Rapid River Hits twice. Mega Launcher boost. | Water | Phys | 45 | 100 | 15 |
| 17 | Reflect Type Priority +1. The user makes the foe reflect the user's type. | Normal | Stat | — | — | 15 |
| 17 | Super Fang Attacks with sharp fangs and cuts half the foe's HP. | Normal | Phys | 1 | 90 | 10 |
| 17 | Tail Glow Flashes a light that raises Sp. Atk by +3. | Bug | Stat | — | — | 20 |
| 24 | Aqua Fang Has 10% flinch chance. Strong Jaw boost. | Water | Phys | 85 | 100 | 15 |
| 24 | Camouflage Priority +4. Shields the user from an attack and becomes that type. | Normal | Stat | — | — | 10 |
| 24 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 90 | 100 | 15 |
| 24 | Ice Fang May cause flinching or leave the foe frostbiten. | Ice | Phys | 80 | 100 | 15 |
| 24 | Iron Tail Attacks with a rock-hard tail. May lower Defense. | Steel | Phys | 90 | 100 | 10 |
| 37 | Brine Deals Super Effective damage vs Water. | Water | Spec | 70 | 100 | 10 |
| 37 | Quash Suppresses distortions that let battlers move first. | Psychic | Stat | — | 100 | 5 |
| 37 | Shell Smash Raises offensive stats, but lowers defensive stats. | Normal | Stat | — | — | 15 |
| 46 | Chilling Water Shoots ice-cold water at the foe. May cause frostbite. | Water | Spec | 75 | 100 | 15 |
| 46 | Snap Trap Snares the target in a snap trap for four to five turns. | Steel | Phys | 100 | 85 | 10 |
| 46 | Sucker Punch Priority +1. Strikes first if the foe is preparing an attack. | Dark | Phys | 70 | 100 | 5 |
| 51 | Baton Pass Switches out the user while keeping effects in play. | Normal | Stat | — | — | 20 |
| 51 | Deathroll Does a deadly roll in water. Ignores target's stat changes. | Water | Phys | 100 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|