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Electrode (Hisui)
#101 · Pokémon Exceeded · changed in this game

Electrode (Hisui)

ElectricGrassSoundproof, Aftermath (hidden)

In Exceeded: Not in the wild: evolve Voltorb (Hisui) with a Leaf Stone. Electric / Grass type, base stats total 490.

Level-up moves 31

LvMoveTypeCatPowAccPP
0Chloroblast
An blast that hurts the user and lowers its Action Speed.
GrassSpec150955
1Charge
Boost next electric move, S.Def and Speed.
ElectricStat——20
1Chloroblast
An blast that hurts the user and lowers its Action Speed.
GrassSpec150955
1Electro Ball
Hurls an orb that does more damage to slower foes.
ElectricSpec110010
1Magnetic Flux
Boosts the defenses of those with Plus or Minus.
ElectricStat——20
1Screech
Emits a screech to sharply reduce the foe's Defense.
NormalStat—8540
1Selfdestruct
Inflicts severe damage but makes the user faint.
NormalPhys2001005
1SonicBoom
Damage scales with user base Speed.
FlyingSpec19010
1Spark
An electrified tackle that may paralyze the foe.
ElectricPhys6510020
1Stun Spore
Scatters a powder that may paralyze the foe.
GrassStat—9015
1Tackle
Charges the foe with a full- body tackle.
NormalPhys359535
1ThunderShock
An electrical attack that may paralyze the foe.
ElectricSpec4010030
5Tackle
Charges the foe with a full- body tackle.
NormalPhys359535
6Stun Spore
Scatters a powder that may paralyze the foe.
GrassStat—9015
8SonicBoom
Damage scales with user base Speed.
FlyingSpec19010
9Bullet Seed
Shoots 2 to 5 seeds. Each berry eaten ups seeds shoot.
GrassPhys2510030
11Spark
An electrified tackle that may paralyze the foe.
ElectricPhys6510020
16Rollout
An attack lasting 5 turns with rising intensity.
RockPhys309020
16Screech
Emits a screech to sharply reduce the foe's Defense.
NormalStat—8540
20Charge Beam
Fires a beam of electricity. May raise Sp. Atk.
ElectricSpec5010020
25Electro Ball
Hurls an orb that does more damage to slower foes.
ElectricSpec110010
25Energy Ball
Draws power from nature to attack. May lower Sp. Def.
GrassSpec9010010
27Selfdestruct
Inflicts severe damage but makes the user faint.
NormalPhys2001005
31Swift
Sprays star-shaped rays that never miss.
NormalSpec60—20
36Thunderbolt
A strong electrical attack that may paralyze the foe.
ElectricSpec9510015
40Seed Bomb
A barrage of hard seeds is fired at the foe.
GrassPhys8010015
41Discharge
Zaps the foes with electri- city. May paralyze them.
ElectricSpec8010015
51Gyro Ball
A high-speed spin that does more damage to faster foes.
SteelPhys11005
52Explosion
Inflicts severe damage but makes the user faint.
NormalPhys2501005
57Grassy Terrain
The ground turns to grass for 5 turns. Restores HP.
GrassStat——10
67Supersonic Break
Does more damage the higher the user's Speed.
FlyingSpec8010010

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 27

#Move · where to get itTypePow
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM12Taunt
Route 110 — Trick House End
Dark—
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM16Light Screen
Lilycove City — Department Store 4F
Psychic—
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM19Giga Drain
Route 123
Grass75
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM22SolarBeam
Not handed out, sold or hidden anywhere in this game's own map data
Grass120
TM24Thunderbolt
Mauville City — Game Corner
Electric95
TM25Thunder
Lilycove City — Department Store 4F
Electric110
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM32Double Team
Mauville City — Game Corner
Normal—
TM33Reflect
Lilycove City — Department Store 4F
Psychic—
TM34Shock Wave
Mauville City Gym
Electric60
TM41Torment
Slateport City — Battle Tent Lobby
Dark—
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM46Thief
Slateport City — Oceanic Museum 1F
Dark60
TM58Nature Power
Slateport City
Normal1
TM59Natural Gift
Slateport City
Normal1
TM61Wild Charge
Not handed out, sold or hidden anywhere in this game's own map data
Electric90
TM66Headbutt
Petalburg Woods
Normal70
HM05Flash
Granite Cave — 1F
Normal—

Where to find Electrode (Hisui)

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 4 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 3 innates always on
  • Innates (always active): Minus, Momentum, Chlorophyll
  • What the innates do: Minus — Syncs moves with Plus. · Momentum — Contact moves use Speed. · Chlorophyll — Raises Speed in sunshine.
  • Abilities you pick one of: Soundproof — Avoids sound-based moves. · Aftermath — Explodes when KOed.
  • Hidden ability: Aftermath
  • How its abilities arrive: Minus from the start; Momentum at Lv 10; Soundproof at Lv 12; Effect Spore at Lv 18; Chlorophyll at Lv 25; Unstable Core at Lv 30; Critical Mass at Lv 38
  • Tutor moves: Endure, Explosion, Mimic, Rollout, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Swift, Thunder Wave
  • Egg groups: Mineral
  • Catch rate 60