Electrode (Hisui) in Pokémon Emerald Rogue
#101 · Electric / Grass · see locations below
ElectricGrass
Abilities
Soundproof, Static, Aftermath (hidden)
Base stats
Compared with the official games
Against the base species it is built from:
- Type Electric → Electric / Grass
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Tutor moves: Agility, Bullet Seed, Charge, Charge Beam, Curse, Double-Edge, Electric Terrain, Electro Ball, Electroweb, Endure, Energy Ball, Facade, Foul Play, Giga Drain, Giga Impact, Grass Knot, Grassy Glide, Grassy Terrain, Gyro Ball, Hidden Power, Hyper Beam, Leaf Storm, Protect, Rain Dance, Reflect, Rest, Scary Face, Seed Bomb, Sleep Talk, Solar Beam, Substitute, Supercell Slam, Swift, Take Down, Taunt, Tera Blast, Thief, Thunder, Thunder Wave, Thunderbolt, Volt Switch, Wild Charge
- Competitive set (Gen 9 NU): Thunderbolt / Volt Switch / Leaf Storm / Tera Blast, Static, Heavy-Duty Boots, Modest
- Competitive set (Gen 9 NU): Volt Switch / Thunderbolt / Leaf Storm / Tera Blast, Aftermath, Choice Specs, Timid
- Competitive set (Gen 9 PU): Volt Switch / Thunderbolt / Leaf Storm / Taunt, Aftermath, Heavy-Duty Boots, Timid
- Competitive set (Gen 9 ZU): Thunderbolt / Leaf Storm / Volt Switch / Taunt, Soundproof, Heavy-Duty Boots, Modest
Where to find Electrode (Hisui)
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Chloroblast A user-hurting blast of amassed chlorophyll. | Grass | Spec | 150 | 95 | 5 |
| 1 | Charge Charges power to boost the electric move used next. | Electric | Stat | — | 100 | 20 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 4 | Thunder Shock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 6 | Stun Spore Scatters a powder that may paralyze the foe. | Grass | Stat | — | 75 | 30 |
| 9 | Bullet Seed Shoots 2 to 5 seeds in a row to strike the foe. | Grass | Phys | 25 | 100 | 30 |
| 11 | Rollout An attack lasting 5 turns with rising intensity. | Rock | Phys | 30 | 90 | 20 |
| 13 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 16 | Charge Beam Fires a beam of electricity. May raise Sp. Atk. | Electric | Spec | 50 | 90 | 10 |
| 20 | Swift Sprays star-shaped rays that never miss. | Normal | Spec | 60 | — | 20 |
| 22 | Electro Ball Hurls an orb that does more damage to slower foes. | Electric | Spec | 1 | 100 | 10 |
| 26 | Selfdestruct Inflicts severe damage but makes the user faint. | Normal | Phys | 200 | 100 | 5 |
| 29 | Energy Ball Draws power from nature to attack. May lower Sp. Def. | Grass | Spec | 90 | 100 | 10 |
| 34 | Discharge Zaps the foes with electri- city. May paralyze them. | Electric | Spec | 80 | 100 | 15 |
| 34 | Seed Bomb A barrage of hard seeds is fired at the foe. | Grass | Phys | 80 | 100 | 15 |
| 41 | Explosion Inflicts severe damage but makes the user faint. | Normal | Phys | 250 | 100 | 5 |
| 46 | Gyro Ball A high-speed spin that does more damage to faster foes. | Steel | Phys | 1 | 100 | 5 |
| 50 | Grassy Terrain The ground turns to grass for 5 turns. Restores HP. | Grass | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|