#101 · Pokémon Emerald Blitz · changed in this game
Electrode (Hisui)
ElectricGrassSoundproof, Static, Aftermath (hidden)
In Emerald Blitz: It is not in any of this guide's encounter tables. Electric / Grass type, base stats total 490.
Level-up moves 14
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Charge Charges power to boost the Electric move used next. | Electric | Stat | — | — | 20 |
| 1 | Chloroblast On evolution A user-hurting blast of amassed chlorophyll. | Grass | Spec | 150 | 95 | 5 |
| 1 | Explosion Inflicts severe damage but makes the user faint. | Normal | Phys | 250 | 100 | 5 |
| 4 | Thunder Shock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 6 | Stun Spore Scatters a powder that may paralyze the foe. | Grass | Stat | — | 75 | 30 |
| 9 | Bullet Seed Shoots 2 to 5 seeds in a row to strike the foe. | Grass | Phys | 25 | 100 | 30 |
| 11 | Rollout An attack lasting 5 turns with rising intensity. | Rock | Phys | 30 | 90 | 20 |
| 13 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 16 | Charge Beam Fires a beam of electricity. May raise Sp. Atk. | Electric | Spec | 50 | 90 | 10 |
| 22 | Electro Ball Hurls an orb that does more damage to slower foes. | Electric | Spec | 1 | 100 | 10 |
| 29 | Energy Ball Draws power from nature to attack. May lower Sp. Def. | Grass | Spec | 90 | 100 | 10 |
| 34 | Discharge Zaps all other Pokémon with electricity. May paralyze. | Electric | Spec | 80 | 100 | 15 |
| 34 | Seed Bomb A barrage of hard seeds is fired at the foe. | Grass | Phys | 80 | 100 | 15 |
| 46 | Gyro Ball A high-speed spin that does more damage to faster foes. | Steel | Phys | 1 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 12
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM12 | Taunt Slateport City, from the Outdoor Market's Power TM clerk, once you hold 1 badge | Dark | — |
| TM15 | Hyper Beam Not sold by the Outdoor Market and not found on any map — not placed in the game | Normal | 150 |
| TM16 | Light Screen Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Psychic | — |
| TM17 | Protect Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Normal | — |
| TM18 | Rain Dance Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Water | — |
| TM24 | Thunderbolt Not sold by the Outdoor Market and not found on any map — not placed in the game | Electric | 90 |
| TM25 | Thunder Slateport City, from the Outdoor Market's Power TM clerk, once you hold 6 badges | Electric | 110 |
| TM33 | Reflect Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Psychic | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM44 | Rest Lilycove City | Psychic | — |
| TM46 | Thief SS Tidal Rooms | Dark | 60 |
Where to find Electrode (Hisui)
Not found in the wild — evolve or trade for it.