#100 · Pokémon Definitive Platinum · unchanged from the official games
Voltorb
ElectricSoundproof, Static, Aftermath (hidden)
Level-up moves 14
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Charge Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn. | Electric | Stat | — | — | 20 |
| 5 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 35 | 95 | 35 |
| 8 | Sonic Boom Inflicts 20 points of damage. | Normal | Spec | — | 90 | 20 |
| 12 | Spark Has a chance to paralyze the target. | Electric | Phys | 65 | 100 | 20 |
| 15 | Rollout Power doubles every turn this move is used in succession after the first, resetting after five turns. | Rock | Phys | 30 | 90 | 20 |
| 19 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 22 | Light Screen Reduces damage from special attacks by 50% for five turns. | Psychic | Stat | — | — | 30 |
| 26 | Charge Beam Has a chance to raise the user’s Special Attack by one stage. | Electric | Spec | 50 | 90 | 10 |
| 29 | Selfdestruct User faints. | Normal | Phys | 200 | 100 | 5 |
| 33 | Swift Never misses. | Normal | Spec | 60 | — | 20 |
| 36 | Magnet Rise User is immune to Ground moves and effects for five turns. | Electric | Stat | — | — | 10 |
| 40 | Gyro Ball Power raises when the user has lower Speed, up to a maximum of 150. | Steel | Phys | — | 100 | 5 |
| 43 | Explosion User faints. | Normal | Phys | 250 | 100 | 5 |
| 47 | Mirror Coat Inflicts twice the damage the user received from the last special hit it took. | Psychic | Spec | — | 100 | 20 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 27
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 1 |
| TM12 | Taunt | Dark | — |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | — |
| TM24 | Thunderbolt | Electric | 95 |
| TM25 | Thunder | Electric | 120 |
| TM27 | Return | Normal | — |
| TM32 | Double Team | Normal | — |
| TM34 | Shock Wave | Electric | 60 |
| TM41 | Torment | Dark | — |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM46 | Thief | Dark | 40 |
| TM57 | Charge Beam | Electric | 50 |
| TM58 | Endure | Normal | — |
| TM64 | Explosion | Normal | 250 |
| TM70 | Flash | Normal | — |
| TM73 | Thunder Wave | Electric | — |
| TM74 | Gyro Ball | Steel | — |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
Where to find Voltorb
| Area | Method | Level | |
|---|---|---|---|
| Valley Windworks | Grass | 10-12 |