Voltorb in Pokémon Emerald Rogue
#100 · Electric · see locations below
Electric
Abilities
Soundproof, Static, Aftermath (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Tutor moves: Agility, Charge, Charge Beam, Double-Edge, Eerie Impulse, Electric Terrain, Electro Ball, Electroweb, Endure, Facade, Foul Play, Gyro Ball, Helping Hand, Hidden Power, Light Screen, Metal Sound, Protect, Rain Dance, Recycle, Reflect, Rest, Signal Beam, Sleep Talk, Substitute, Swift, Take Down, Taunt, Tera Blast, Thief, Thunder, Thunder Wave, Thunderbolt, Volt Switch, Wild Charge
- Competitive set (Gen 6 LC): Rain Dance / Thunder / Volt Switch / Taunt, Static, Damp Rock, Timid
- Competitive set (Gen 6 LC): Taunt / Thunderbolt / Volt Switch / Hidden Power, Static, Life Orb, Timid
- Competitive set (Gen 6 LC): Volt Switch / Thunderbolt / Taunt / Signal Beam, Static, Life Orb, Timid
- Competitive set (Gen 7 LC): Reflect / Light Screen / Volt Switch / Taunt, Aftermath, Light Clay, Timid
- Competitive set (Gen 7 LC): Volt Switch / Explosion / Thunderbolt / Light Screen, Aftermath, Light Clay, Timid
Where to find Voltorb
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Charge Charges power to boost the electric move used next. | Electric | Stat | — | 100 | 20 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 4 | Thunder Shock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 6 | Eerie Impulse Exposes the foe to a pulse that sharply cuts Sp. Atk. | Electric | Stat | — | 100 | 15 |
| 9 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 11 | Rollout An attack lasting 5 turns with rising intensity. | Rock | Phys | 30 | 90 | 20 |
| 13 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 16 | Charge Beam Fires a beam of electricity. May raise Sp. Atk. | Electric | Spec | 50 | 90 | 10 |
| 20 | Swift Sprays star-shaped rays that never miss. | Normal | Spec | 60 | — | 20 |
| 22 | Electro Ball Hurls an orb that does more damage to slower foes. | Electric | Spec | 1 | 100 | 10 |
| 26 | Selfdestruct Inflicts severe damage but makes the user faint. | Normal | Phys | 200 | 100 | 5 |
| 29 | Light Screen Creates a wall of light that lowers Sp. Atk damage. | Psychic | Stat | — | — | 30 |
| 34 | Magnet Rise The user levitates with electromagnetism. | Electric | Stat | — | — | 10 |
| 37 | Discharge Zaps the foes with electri- city. May paralyze them. | Electric | Spec | 80 | 100 | 15 |
| 41 | Explosion Inflicts severe damage but makes the user faint. | Normal | Phys | 250 | 100 | 5 |
| 46 | Gyro Ball A high-speed spin that does more damage to faster foes. | Steel | Phys | 1 | 100 | 5 |
| 50 | Mirror Coat Counters the foe's special attack at double the power. | Psychic | Spec | 1 | 100 | 20 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|