#475 · Pokémon: Wishes of Tomorrow · changed in this game
Gallade (Mega)
PsychicFightingInner Focus
In Wishes of Tomorrow: It is not in any of this guide's encounter tables. Psychic / Fighting type, base stats total 618.
Level-up moves 33
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Aqua Cutter Pressurized water cut with a high critical-hit ratio. | Water | Phys | 70 | 100 | 20 |
| 1 | Calm Mind Raises Sp. Atk and Sp. Def by focusing the mind. | Psychic | Stat | — | — | 20 |
| 1 | Charm Charms the foe and sharply reduces its Attack. | Fairy | Stat | — | 100 | 20 |
| 1 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Disarming Voice Lets out a charming cry that cannot be evaded. | Fairy | Spec | 40 | — | 15 |
| 1 | Double Team Creates illusory copies to raise evasiveness. | Normal | Stat | — | — | 15 |
| 1 | Draining Kiss An attack that absorbs over half the damage inflicted. | Fairy | Spec | 50 | 100 | 10 |
| 1 | Dream Eater Takes one half the damage inflicted on a sleeping foe. | Psychic | Spec | 100 | 100 | 15 |
| 1 | Fury Cutter An attack that intensifies on each successive hit. | Bug | Phys | 40 | 95 | 20 |
| 1 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 1 | Growl Growls cutely to reduce the foe's Attack. | Normal | Stat | — | 100 | 40 |
| 1 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
| 1 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | — | 10 |
| 1 | Leaf Blade Slashes with a sharp leaf. High critical-hit ratio. | Grass | Phys | 90 | 100 | 15 |
| 1 | Leer Frightens the foes with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Life Dew Scatters water to restore the HP of itself and allies. | Water | Stat | — | — | 10 |
| 1 | Night Slash Hits as soon as possible. High critical-hit ratio. | Dark | Phys | 70 | 100 | 15 |
| 1 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 1 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 1 | Sacred Sword Strikes through the foe's stat changes. | Fighting | Phys | 90 | 100 | 15 |
| 1 | Slash On evolution Slashes with claws, etc. Has a high critical-hit ratio. | Normal | Phys | 70 | 100 | 20 |
| 9 | Helping Hand Boosts the power of ally recipient's moves. | Normal | Stat | — | — | 20 |
| 12 | Feint An attack that hits foes using moves like Protect. | Normal | Phys | 30 | 100 | 10 |
| 15 | Teleport Switches the user out last. Flees when used by wild Pokémon. | Psychic | Stat | — | — | 20 |
| 18 | Aerial Ace An extremely speedy and unavoidable attack. | Flying | Phys | 60 | — | 20 |
| 23 | False Swipe An attack that leaves the foe with at least 1 HP. | Normal | Phys | 40 | 100 | 40 |
| 28 | Protect Evades attack, but may fail if used in succession. | Normal | Stat | — | — | 10 |
| 35 | Swords Dance A fighting dance that sharply raises Attack. | Normal | Stat | — | — | 20 |
| 42 | Psycho Cut Tears with psychic blades. High critical-hit ratio. | Psychic | Phys | 70 | 100 | 20 |
| 49 | Heal Pulse Recovers up to half the target's maximum HP. | Psychic | Stat | — | — | 10 |
| 56 | Quick Guard Evades priority attacks for one turn. | Fighting | Stat | — | — | 15 |
| 56 | Wide Guard Evades wide-ranging attacks for one turn. | Rock | Stat | — | — | 10 |
| 63 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 40
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Nowhere in the region hands this one out — the game doesn't say where it comes from | Fighting | 150 |
| TM04 | Calm Mind Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
| TM06 | Toxic Nowhere in the region hands this one out — the game doesn't say where it comes from | Poison | — |
| TM08 | Bulk Up Nowhere in the region hands this one out — the game doesn't say where it comes from | Fighting | — |
| TM10 | Hidden Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 60 |
| TM11 | Sunny Day Nowhere in the region hands this one out — the game doesn't say where it comes from | Fire | — |
| TM12 | Taunt Nowhere in the region hands this one out — the game doesn't say where it comes from | Dark | — |
| TM13 | Ice Beam Rebel Base | Ice | 90 |
| TM15 | Hyper Beam National Park | Normal | 150 |
| TM16 | Light Screen Tradewind Department Store | Psychic | — |
| TM17 | Protect Walnut Woods | Normal | — |
| TM18 | Rain Dance Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | — |
| TM20 | Safeguard Tradewind Department Store | Normal | — |
| TM21 | Frustration Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM24 | Thunderbolt Munen Tunnel | Electric | 90 |
| TM26 | Earthquake National Park | Ground | 100 |
| TM27 | Return Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM29 | Psychic Tradewind Town | Psychic | 90 |
| TM30 | Shadow Ball Munen Tunnel | Ghost | 80 |
| TM31 | Brick Break Nowhere in the region hands this one out — the game doesn't say where it comes from | Fighting | 75 |
| TM32 | Double Team Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM33 | Reflect Tradewind Department Store | Psychic | — |
| TM34 | Shock Wave Nowhere in the region hands this one out — the game doesn't say where it comes from | Electric | 60 |
| TM39 | Rock Tomb Nowhere in the region hands this one out — the game doesn't say where it comes from | Rock | 60 |
| TM40 | Aerial Ace Nowhere in the region hands this one out — the game doesn't say where it comes from | Flying | 60 |
| TM41 | Torment Nowhere in the region hands this one out — the game doesn't say where it comes from | Dark | — |
| TM42 | Facade Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM43 | Secret Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM44 | Rest Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
| TM45 | Attract Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM46 | Thief Nowhere in the region hands this one out — the game doesn't say where it comes from | Dark | 60 |
| TM48 | Skill Swap Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
| TM49 | Snatch Nowhere in the region hands this one out — the game doesn't say where it comes from | Dark | — |
| TM52 | Close Combat Nowhere in the region hands this one out — the game doesn't say where it comes from | Fighting | 120 |
| TM55 | Swords Dance Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM59 | Knock Off Nowhere in the region hands this one out — the game doesn't say where it comes from | Dark | 65 |
| HM01 | Cut National Park | Normal | 50 |
| HM04 | Strength Munen Tunnel | Normal | 80 |
| HM05 | Flash Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| HM06 | Rock Smash Walnut Woods | Fighting | 40 |
Where to find Gallade (Mega)
Not found in the wild — evolve or trade for it.
Other changes in this game
- Move tutors: Swords Dance, Body Slam, Dream Eater, Endure, Fire Punch, Ice Punch, Icy Wind, Mega Kick, Mega Punch, Mud-Slap, Psych Up, Rock Slide, Snore, Swift, Thunder Punch, Thunder Wave