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Gallade (Mega)
#475 · Pokémon Exceeded · changed in this game

Gallade (Mega)

PsychicFightingSteadfast, Steadfast

In Exceeded: Not in the wild: Mega Evolve Gallade holding the Galladite. Psychic / Fighting type, base stats total 618.

Level-up moves 46

LvMoveTypeCatPowAccPP
0Slash
Slashes with claws, etc. Has a high critical-hit ratio.
NormalPhys8010020
1Air Cutter
Hacks with razorlike wind. High critical-hit ratio.
FlyingPhys7010020
1Aqua Cutter
Pressurized water cut with a high critical-hit ratio.
WaterPhys7010020
1Calm Mind
Raises Sp. Atk and Sp. Def by focusing the mind.
PsychicStat——20
1Charm
Charms the foe and sharply reduces its Attack.
FairyStat—10020
1Close Combat
A strong attack but lowers the defensive stats.
FightingPhys1201005
1Confusion
A psychic attack that may cause confusion.
PsychicSpec5010025
1Disarming Voice
Lets out a charming cry that cannot be evaded.
FairySpec40—15
1Double Team
Creates illusory copies to raise evasiveness.
NormalStat——15
1Draining Kiss
An attack that absorbs over half the damage inflicted.
FairySpec5010010
1Dream Eater
Inflicts double damage on a sleeping foe. Drains HP.
PsychicSpec6010015
1Excalibur
Super effective on Dragon- types.
SteelPhys7010020
1Fury Cutter
An attack that intensifies on each successive hit.
BugPhys409520
1Future Sight
Heightens inner power to strike 2 turns later.
PsychicSpec12010010
1Growl
Growls cutely to reduce the foe's Attack.
NormalStat—10040
1Hypnosis
A hypnotizing move that may induce sleep.
PsychicStat—6020
1Imprison
Prevents foes from using moves known by the user.
PsychicStat—10010
1Ki Explosion
It does special damage that is boosted by target's Def.
PsychicPhys509510
1Leaf Blade
Slashes with a sharp leaf. High critical-hit ratio.
GrassPhys9010015
1Leer
Frightens the foe with a leer to lower Defense.
NormalStat—10030
1Life Dew
Scatters water to restore the HP of itself and allies.
WaterStat——5
1Night Slash
Hits as soon as possible. High critical-hit ratio.
DarkPhys7010015
1Psybeam
Fires a peculiar ray that may confuse the foe.
PsychicSpec7510010
1Psychic
A powerful psychic attack that may lower Sp. Def.
PsychicSpec9010010
1Psyshield
Creates a shield of 1/2 of the user's maximum HP.
PsychicStat——5
1Sacred Sword
Strikes through the foe's stat changes.
FightingPhys9010020
1Slash
Slashes with claws, etc. Has a high critical-hit ratio.
NormalPhys8010020
1Stored Power
The higher the user's stats the more damage caused.
PsychicSpec2010010
1Teleport
A psychic move for fleeing from battle instantly.
PsychicStat——20
5Confusion
A psychic attack that may cause confusion.
PsychicSpec5010025
8Double Team
Creates illusory copies to raise evasiveness.
NormalStat——15
11Teleport
A psychic move for fleeing from battle instantly.
PsychicStat——20
15Fury Cutter
An attack that intensifies on each successive hit.
BugPhys409520
17Aerial Ace
An extremely speedy and unavoidable attack.
FlyingPhys60—20
21Slash
Slashes with claws, etc. Has a high critical-hit ratio.
NormalPhys8010020
29Helping Hand
Boosts the power of the recipient's moves.
NormalStat—10020
29Swords Dance
A fighting dance that sharply raises Attack.
NormalStat——20
30Heal Pulse
Recovers up to half the target's maximum HP.
PsychicStat——10
31Quick Guard
Evades priority attacks for one turn.
FightingStat——15
34Feint
An attack that hits foes using moves like Protect.
NormalPhys3010010
35Psycho Cut
Tears with psychic blades. High critical-hit ratio.
PsychicPhys7010020
37Wide Guard
Evades wide-ranging attacks for one turn.
RockStat——10
40False Swipe
An attack that leaves the foe with at least 1 HP.
NormalPhys4010040
44Protect
Evades attack, but may fail if used in succession.
NormalStat——10
57Close Combat
A strong attack but lowers the defensive stats.
FightingPhys1201005
60Stored Power
The higher the user's stats the more damage caused.
PsychicSpec2010010

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 0

#Move · where to get itTypePow

Where to find Gallade (Mega)

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 4 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 3 innates always on
  • Innates (always active): Telepathy, Dual Wielding, Blademaster
  • What the innates do: Telepathy — Can't be damaged by an ally. · Dual Wielding — Slicing moves hit twice. · Blademaster — May parry or counter attack.
  • Abilities you pick one of: Steadfast · Steadfast
  • How its abilities arrive: Telepathy from the start; Steadfast at Lv 9; Blademaster at Lv 16; Dual Wielding at Lv 32
  • Egg groups: Amorphous
  • Catch rate 45