Gallade (Mega) in Inclement Emerald
Psychic / Fighting — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Against the base species it is built from:
- Stats Attack 125 → 165, Defense 65 → 95, Speed 80 → 110 (total 518 → 618)
- Abilities gains Inner Focus and loses Steadfast, Sharpness, Justified
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Move tutors: Fury Cutter, Seismic Toss, Vacuum Wave, Shock Wave, Swift, Snatch, Mimic, Mud-Slap, Counter, Signal Beam, Magic Coat, Pain Split, Psych Up, ThunderPunch, Fire Punch, Ice Punch, Icy Wind, Low Kick, Zen Headbutt, Dual Chop, Body Slam, Swagger, Trick, Double-Edge, Helping Hand, Knock Off, Hyper Voice, Aura Sphere, Throat Chop, Leaf Blade, Close Combat, Stored Power, Encore, Solar Blade, Reversal, Revenge, Psycho Cut, Draining Kiss, Misty Terrain, Air Slash, Expanding Force, Triple Axel, Coaching, Power-Up Punch, Teleport
In the Rebalanced version
Everything above is the Standard version. In Rebalanced, its abilities are Keen Edge; base stats are 68 / 165 / 95 / 65 / 125 / 115.
Gallade (Mega) in other guides
The same Pokémon, as 4 other hacks change it:
Where to find Gallade (Mega)
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Charm Charms the foe and sharply reduces its Attack. | Fairy | Stat | — | 100 | 20 |
| 1 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
| 1 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | 100 | 10 |
| 1 | Leaf Blade Slashes with a sharp leaf. High critical-hit ratio. | Grass | Phys | 90 | 100 | 15 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Night Slash Hits as soon as possible. High critical-hit ratio. | Dark | Phys | 70 | 100 | 15 |
| 1 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 1 | Psycho Cut Tears with psychic blades. High critical-hit ratio. | Psychic | Phys | 70 | 100 | 20 |
| 1 | Slash On evolution Slashes with claws, etc. Has a high critical-hit ratio. | Normal | Phys | 70 | 100 | 20 |
| 1 | Teleport A psychic move for fleeing from battle instantly. | Psychic | Stat | — | — | 20 |
| 9 | Helping Hand Boosts the power of the recipient's moves. | Normal | Stat | — | 100 | 20 |
| 12 | Feint An attack that hits foes using moves like Protect. | Normal | Phys | 30 | 100 | 10 |
| 15 | Teleport A psychic move for fleeing from battle instantly. | Psychic | Stat | — | — | 20 |
| 18 | Aerial Ace An extremely speedy and unavoidable attack. | Flying | Phys | 60 | — | 20 |
| 23 | False Swipe An attack that leaves the foe with at least 1 HP. | Normal | Phys | 40 | 100 | 40 |
| 28 | Protect Evades attack, but may fail if used in succession. | Normal | Stat | — | — | 10 |
| 35 | Swords Dance A fighting dance that sharply raises Attack. | Normal | Stat | — | — | 20 |
| 49 | Heal Pulse Recovers up to half the target's maximum HP. | Psychic | Stat | — | — | 10 |
| 56 | Quick Guard Evades priority attacks for one turn. | Fighting | Stat | — | — | 15 |
| 56 | Wide Guard Evades wide-ranging attacks for one turn. | Rock | Stat | — | — | 10 |
| 58 | Stored Power The higher the user's stats the more damage caused. | Psychic | Spec | 20 | 100 | 10 |
| 63 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (37)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not placed on any map — the source doesn't say where this one comes from | Fighting | 150 |
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Not placed on any map — the source doesn't say where this one comes from | Poison | — |
| TM08 | Bulk Up Dewford Town Gym | Fighting | — |
| TM10 | Hidden Power Fortree City — House 2 | Normal | 60 |
| TM11 | Sunny Day Not placed on any map — the source doesn't say where this one comes from | Fire | — |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM16 | Light Screen Lilycove City — Department Store 4F | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not placed on any map — the source doesn't say where this one comes from | Water | — |
| TM20 | Safeguard Lilycove City — Department Store 4F | Normal | — |
| TM21 | Frustration Not placed on any map — the source doesn't say where this one comes from | Normal | 1 |
| TM24 | Thunderbolt Mauville City | Electric | 90 |
| TM26 | Earthquake Not placed on any map — the source doesn't say where this one comes from | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM29 | Psychic Not placed on any map — the source doesn't say where this one comes from | Psychic | 90 |
| TM30 | Shadow Ball Not placed on any map — the source doesn't say where this one comes from | Ghost | 80 |
| TM31 | Brick Break Not placed on any map — the source doesn't say where this one comes from | Fighting | 75 |
| TM32 | Double Team Route 113 | Normal | — |
| TM33 | Reflect Lilycove City — Department Store 4F | Psychic | — |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM40 | Aerial Ace Not placed on any map — the source doesn't say where this one comes from | Flying | 60 |
| TM41 | Torment Slateport City — Battle Tent Lobby | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Not placed on any map — the source doesn't say where this one comes from | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM48 | Skill Swap Not placed on any map — the source doesn't say where this one comes from | Psychic | — |
| TM49 | Sleep Talk Fortree City — House 2 | Normal | — |
| TM52 | Focus Blast Lilycove City — Department Store 4F | Fighting | 120 |
| TM54 | Psyshock Not placed on any map — the source doesn't say where this one comes from | Psychic | 80 |
| TM57 | Charge Beam Slateport City | Electric | 50 |
| TM58 | Endure Slateport City — Pokemon Fan Club | Normal | — |
| TM60 | Drain Punch Fallarbor Town — Mart | Fighting | 75 |
| TM61 | Will-O-Wisp Not placed on any map — the source doesn't say where this one comes from | Fire | — |