#939 · Pokémon: Wishes of Tomorrow · unchanged from the official games
Bellibolt
ElectricElectromorphosis, Static, Damp (hidden)
In Wishes of Tomorrow: Not in the wild: evolve Tadbulb with a Thunder Stone. Its type (Electric), base stats (total 495) and abilities are the same as in the official games.
Level-up moves 14
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Mud-Slap Hurls mud in the foe's face to reduce its accuracy. | Ground | Spec | 20 | 100 | 10 |
| 1 | Slack Off Slacks off and restores half the maximum HP. | Normal | Stat | — | — | 5 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 7 | Thunder Shock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 11 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 17 | Charge Charges power to boost the Electric move used next. | Electric | Stat | — | — | 20 |
| 21 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 24 | Mud Shot Hurls mud at the foe and reduces Speed. | Ground | Spec | 55 | 95 | 15 |
| 25 | Flail Inflicts more damage when the user's HP is down. | Normal | Phys | 1 | 100 | 15 |
| 32 | Discharge Zaps all other Pokémon with electricity. May paralyze. | Electric | Spec | 80 | 100 | 15 |
| 36 | Weather Ball The move's type and power change with the weather. | Normal | Spec | 50 | 100 | 10 |
| 40 | Electric Terrain Electrifies the ground for 5 turns. Prevents sleep. | Electric | Stat | — | — | 10 |
| 45 | Sucker Punch Strikes first if the foe is preparing an attack. | Dark | Phys | 70 | 100 | 5 |
| 50 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 14
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | 60 |
| TM06 | Toxic Nowhere in the region hands this one out — the game doesn't say where it comes from | Poison | — |
| TM10 | Hidden Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 60 |
| TM15 | Hyper Beam National Park | Normal | 150 |
| TM16 | Light Screen Tradewind Department Store | Psychic | — |
| TM17 | Protect Walnut Woods | Normal | — |
| TM18 | Rain Dance Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | — |
| TM21 | Frustration Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM24 | Thunderbolt Munen Tunnel | Electric | 90 |
| TM25 | Thunder Tradewind Department Store | Electric | 110 |
| TM27 | Return Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM33 | Reflect Tradewind Department Store | Psychic | — |
| TM43 | Secret Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM44 | Rest Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
Where to find Bellibolt
Not found in the wild — evolve or trade for it.
Other changes in this game
- Move tutors: Endure, Mud-Slap, Swift, Thunder Wave