Bellibolt in Elite Redux
#939 · Electric · see locations below
Electric
Abilities
Damp, Unaware, Thick Fat (hidden)
Base stats
Compared with the official games
- Stats Defense 91 → 95, Sp. Atk 103 → 110, Sp. Def 83 → 95 (total 495 → 518)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Electromorphosis, Dry Skin, Static
- What the innates do: Electromorphosis — Charges up when getting hit. · Dry Skin — Water/Rain heals. Fire/Sun hurts. · Static — 30% chance to paralyze on contact, 10% on non-contact.
- Abilities you pick one of: Damp — Makes foe Water-type on contact. Also works on offense. · Unaware — Ignores foes' stat changes, both positive and negative ones. · Thick Fat — Takes 1/2 damage from Fire-type and Ice-type attacks.
- Tutor moves: Attract, Bubble, Charge Beam, Discharge, Earth Power, Electric Terrain, Electroweb, Endure, Giga Impact, Helping Hand, Hidden Power, Hydro Pump, Hyper Beam, Liquidation, Protect, Rain Dance, Rest, Return, Secret Power, Sleep Talk, Soak, Substitute, Surf, Thunder, Thunder Wave, Thunderbolt, Volt Switch, Water Pulse, Weather Ball, Wild Charge
- Egg groups: Water 1
- Height 1.2 m, weight 113.0 kg
Where to find Bellibolt
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Charge Charges power to boost the electric move used next. | Electric | Stat | — | 100 | 20 |
| 1 | Tackle Charges the foe with a full-body tackle. | Normal | Phys | 40 | 100 | 20 |
| 1 | Thunder Shock An electrical attack that may flinch the foe. | Electric | Spec | 80 | 100 | 15 |
| 17 | Eerie Impulse Exposes the foe to a pulse that sharply cuts SpAtk | Electric | Stat | — | 100 | 15 |
| 17 | Flail Inflicts critical damage when the user's HP is low. | Normal | Phys | 85 | 100 | 10 |
| 17 | Quash Suppresses distortions that let battlers move first. | Psychic | Stat | — | 100 | 5 |
| 24 | Mud Bomb Can hit Flying foes, then knocks them to the ground. | Ground | Spec | 70 | 100 | 10 |
| 24 | Stockpile Charges up power for up to 3 turns. | Normal | Stat | — | — | 5 |
| 37 | Parabolic Charge Damages adjacent Pokémon and heals up by 1/4 of it. | Electric | Spec | 90 | 100 | 10 |
| 37 | Spit Up Spits up stored stockpiles for heavy damage. | Normal | Spec | 120 | 100 | 2 |
| 37 | Swallow Swallows down Stockpiles to restore HP. | Normal | Stat | — | — | 2 |
| 46 | Mud-Slap Hurls mud in the foe's face dealing repeated damage. | Ground | Spec | 25 | 100 | 10 |
| 51 | Muddy Water Attacks with muddy water. May lower accuracy. Also Water-type. | Ground | Spec | 70 | 100 | 10 |
| 51 | Shock Wave Priority +2. A fast and unavoidable +2 priority attack. | Electric | Spec | 40 | — | 15 |
| 51 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
| 56 | Rising Voltage This move's power doubles when on Electric Terrain. | Electric | Spec | 70 | 100 | 20 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|