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Bellibolt
#939 · Recordkeepers · changed in this game

Bellibolt

ElectricElectromorphosis

Level-up moves 5

LvMoveTypeCatPowAccPP
100Charge Beam Phases 1–2 rotation
Fires a beam of electricity. May raise Sp. Atk.
ElectricSpec509010
100Soak Phases 1–2 rotation
Sprays water at the foe, changing it to Water type.
WaterStat10020
100Parabolic Charge Phases 1–2 rotation
Damages adjacent Pokémon and heals up by half of it.
ElectricSpec6510020
100Acid Spray Phases 1–2 rotation
Sprays a hide-melting acid. Sharply reduces Sp. Def.
PoisonSpec4010020
100Spark Phases 1–2 rotation
An electrified tackle that may paralyze the foe.
ElectricPhys6510020

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Bellibolt

AreaMethodLevel
Minibosses — every affinityMiniboss (three per area, drawn from the pool)90–99, scales

Other changes in this game

  • Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
  • Its ability, Electromorphosis: Gets Charged when hit.
  • Innates switch on as your boss count grows: Static (Paralyzes on contact.) — from your 2nd boss win; Mental Block (Raises Sp.Def after using a status move.) — from your 4th; Transistor (Ups Electric-type moves.) — from your 6th.
  • Reward for beating it: the move Parabolic Charge+ (Damages adjacent Pokémon and heals up by half of it.).