#142 · Pokémon: Wishes of Tomorrow · unchanged from the official games
Aerodactyl
RockFlyingRock Head, Pressure, Unnerve (hidden)
In Wishes of Tomorrow: It is not in any of this guide's encounter tables. Its type (Rock / Flying), base stats (total 515) and abilities are the same as in the official games. 6 of its 14 level-up moves are new compared with Pokémon Emerald, including Rock Slide and Roar.
Level-up moves 14
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 1 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 5 | Supersonic Emits bizarre sound waves that may confuse the foe. | Normal | Stat | — | 55 | 20 |
| 10 | Wing Attack Strikes the foe with wings spread wide. | Flying | Phys | 60 | 100 | 35 |
| 15 | Scary Face Frightens with a scary face to sharply reduce Speed. | Normal | Stat | — | 100 | 10 |
| 20 | Rock Slide Large boulders are hurled. May cause flinching. | Rock | Phys | 75 | 90 | 10 |
| 25 | Roar Switches the foe out or ends wild battle. | Normal | Stat | — | — | 20 |
| 30 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 35 | Iron Head Slams the foe with a hard head. May cause flinching. | Steel | Phys | 80 | 100 | 15 |
| 40 | Take Down A reckless charge attack that also hurts the user. | Normal | Phys | 90 | 85 | 20 |
| 45 | Stone Edge Stabs the foe with stones. High critical-hit ratio. | Rock | Phys | 100 | 80 | 5 |
| 50 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 55 | Hyper Beam Powerful, but leaves the user immobile the next turn. | Normal | Spec | 150 | 90 | 5 |
| 60 | Giga Impact Powerful, but leaves the user immobile the next turn. | Normal | Phys | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 31
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM02 | Dragon Claw Nowhere in the region hands this one out — the game doesn't say where it comes from | Dragon | 80 |
| TM05 | Roar Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM06 | Toxic Nowhere in the region hands this one out — the game doesn't say where it comes from | Poison | — |
| TM10 | Hidden Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 60 |
| TM11 | Sunny Day Nowhere in the region hands this one out — the game doesn't say where it comes from | Fire | — |
| TM12 | Taunt Nowhere in the region hands this one out — the game doesn't say where it comes from | Dark | — |
| TM15 | Hyper Beam National Park | Normal | 150 |
| TM17 | Protect Walnut Woods | Normal | — |
| TM18 | Rain Dance Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | — |
| TM21 | Frustration Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM23 | Iron Tail Nowhere in the region hands this one out — the game doesn't say where it comes from | Steel | 100 |
| TM26 | Earthquake National Park | Ground | 100 |
| TM27 | Return Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM32 | Double Team Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM33 | Reflect Tradewind Department Store | Psychic | — |
| TM35 | Flamethrower Nowhere in the region hands this one out — the game doesn't say where it comes from | Fire | 90 |
| TM37 | Sandstorm Nowhere in the region hands this one out — the game doesn't say where it comes from | Rock | — |
| TM38 | Fire Blast Tradewind Department Store | Fire | 110 |
| TM39 | Rock Tomb Nowhere in the region hands this one out — the game doesn't say where it comes from | Rock | 60 |
| TM40 | Aerial Ace Nowhere in the region hands this one out — the game doesn't say where it comes from | Flying | 60 |
| TM41 | Torment Nowhere in the region hands this one out — the game doesn't say where it comes from | Dark | — |
| TM42 | Facade Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM43 | Secret Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM44 | Rest Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
| TM45 | Attract Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM46 | Thief Nowhere in the region hands this one out — the game doesn't say where it comes from | Dark | 60 |
| TM47 | Steel Wing Nowhere in the region hands this one out — the game doesn't say where it comes from | Steel | 70 |
| TM58 | Earth Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Ground | 90 |
| HM02 | Fly Nowhere in the region hands this one out — the game doesn't say where it comes from | Flying | 90 |
| HM04 | Strength Munen Tunnel | Normal | 80 |
| HM06 | Rock Smash Walnut Woods | Fighting | 40 |
Where to find Aerodactyl
Not found in the wild — evolve or trade for it.
Other changes in this game
- Egg moves: Whirlwind, Pursuit, Foresight, Steel Wing, Dragon Breath, Curse, Assurance, Roost, Tailwind, Wide Guard
- Move tutors: Endure, Rock Slide, Snore, Swift