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Aerodactyl
#142 · Pokémon Exceeded · changed in this game

Aerodactyl

DragonFlyingPressure, Unnerve (hidden)

In Exceeded: It is not in any of this guide's encounter tables. Its base stats (total 515) are the same as in the official games. It is Dragon / Flying type here; the official games have it as Rock / Flying. 15 of its 23 level-up moves are new compared with Pokémon Emerald, including Fire Fang and Ice Fang.

Level-up moves 30

LvMoveTypeCatPowAccPP
1Agility
Relaxes the body to sharply boost Speed.
PsychicStat——30
1AncientPower
An attack that may raise all stats.
RockSpec601005
1Bite
Bites with vicious fangs. May cause flinching.
DarkPhys6010025
1Fire Fang
May cause flinching or leave the foe with a burn.
FirePhys659515
1Ice Fang
May cause flinching or leave the foe frozen.
IcePhys659515
1Iron Head
Slams the foe with a hard head. May cause flinching.
SteelPhys8010015
1Scary Face
Frightens with a scary face to sharply reduce Speed.
NormalStat—10010
1Supersonic
May confuse the foe and lower Evasion stat.
NormalStat—9520
1Thunder Fang
May cause flinching or leave the foe paralyzed.
ElectricPhys659515
1Wing Attack
Strikes the foe with wings spread wide.
FlyingPhys6010035
10Wing Attack
Strikes the foe with wings spread wide.
FlyingPhys6010035
12Roar
Makes the foe flee to end the battle.
NormalStat—10020
13Supersonic
May confuse the foe and lower Evasion stat.
NormalStat—9520
18Bite
Bites with vicious fangs. May cause flinching.
DarkPhys6010025
21Rock Throw
Throws small rocks to strike the foe.
RockPhys509015
23Agility
Relaxes the body to sharply boost Speed.
PsychicStat——30
23Scary Face
Frightens with a scary face to sharply reduce Speed.
NormalStat—10010
25AncientPower
An attack that may raise all stats.
RockSpec601005
32Crunch
Crunches with sharp fangs. May lower Defense.
DarkPhys8010015
36Ravine Terrain
Summons a ravine for 5 turns. Reduce damage.
FlyingStat——10
42Take Down
A reckless charge attack that also hurts the user.
NormalPhys908520
45Stone Edge
Stabs the foe with stones. High critical-hit ratio.
RockPhys100805
49Fly
Flies up on the first turn, then strikes the next turn.
FlyingPhys909515
49Sky Drop
Takes the foe into the sky then drops it the next turn.
FlyingPhys6010010
50Ancient Wings
Strikes with ancient wings that may raise stats.
FlyingPhys901005
50Iron Head
Slams the foe with a hard head. May cause flinching.
SteelPhys8010015
52Dragon Fang
A bite attack that may raise the user's Attack.
DragonPhys759515
56Rock Slide
Large boulders are hurled. May cause flinching.
RockPhys759010
59Hyper Beam
Powerful, but leaves the user immobile the next turn.
NormalSpec150905
74Giga Impact
Powerful, but leaves the user immobile the next turn.
NormalPhys150905

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 34

#Move · where to get itTypePow
TM02Dragon Claw
Not handed out, sold or hidden anywhere in this game's own map data
Dragon80
TM05Roar
Route 114
Normal—
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM12Taunt
Route 110 — Trick House End
Dark—
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM23Iron Tail
Not handed out, sold or hidden anywhere in this game's own map data
Steel100
TM26Earthquake
Not handed out, sold or hidden anywhere in this game's own map data
Ground100
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM32Double Team
Mauville City — Game Corner
Normal—
TM33Reflect
Lilycove City — Department Store 4F
Psychic—
TM35Flamethrower
Mauville City — Game Corner
Fire95
TM37Sandstorm
Not handed out, sold or hidden anywhere in this game's own map data
Rock—
TM38Fire Blast
Lilycove City — Department Store 4F
Fire120
TM39Rock Tomb
Rustboro City Gym
Rock60
TM40Aerial Ace
Fortree City Gym
Flying60
TM41Torment
Slateport City — Battle Tent Lobby
Dark—
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM46Thief
Slateport City — Oceanic Museum 1F
Dark60
TM47Steel Wing
Granite Cave — Steven's Room
Steel80
TM59Natural Gift
Slateport City
Normal1
TM65Fog
Fortree City — School
Flying—
TM66Headbutt
Petalburg Woods
Normal70
TM69Stone Edge
Not handed out, sold or hidden anywhere in this game's own map data
Rock100
HM02Fly
Route 119
Flying90
HM04Strength
Route 112
Fighting80
HM06Rock Smash
Mauville City — House 1
Fighting40

Where to find Aerodactyl

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 3 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 2 innates always on
  • Innates (always active): Fossilized, Rock Head
  • What the innates do: Fossilized — Adds Rock-type to Pokémon. · Rock Head — Prevents recoil damage.
  • Abilities you pick one of: Pressure — Raises foe's PP usage. · Unnerve
  • Hidden ability: Unnerve
  • How its abilities arrive: Fossilized (always on) from the start; Rock Head at Lv 13; Strong Jaw at Lv 24; Pressure at Lv 30; Unnerve at Lv 36; Wyrm Hide at Lv 42
  • Abilities a tutor can teach it: Dragon Hoard
  • Mega Evolves into Aerodactyl (Mega) holding the Aerodactylite
  • Tutor moves: AncientPower, Double-Edge, Endure, Mimic, Rock Slide, Sleep Talk, Snore, Substitute, Swagger, Swift
  • Egg moves: Assurance, Curse, DragonBreath, Foresight, Pursuit, Roost, Steel Wing, Tailwind, Whirlwind, Wide Guard
  • Egg groups: Flying
  • Catch rate 45