Azurill
#032 · Pokémon Too Many Types 1 · changed in this game

Azurill

NormalGenderBaby

In Too Many Types 1: Where to get it: no wild tables are published for this game, and the sheet names Route 104 as the earliest place it turns up. Its base stats (total 190) are the same as in the official games. It is Normal / Gender / Baby type here; the official games have it as Normal / Fairy. 1 of its 1 level-up moves is new compared with Pokémon Emerald: Babify.

Level-up moves 1

LvMoveTypeCatPowAccPP
50Babify**
Adds Baby type to mon
——

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Azurill

Not found in the wild — no wild tables are published for this game, and the sheet names Route 104 as the earliest place it turns up.

Other changes in this game

  • This game gives it three types: Normal / Gender / Baby.
  • On this game's type chart it takes ×8 from Bad, Gender, Emerald; ×4 from Fighting, Poison, Fairy, Monke, Space, Silly, Stinky, Sharp, Magic, Ugly, Ohio, Normal2; ×2 from Normal, Flying, Ground, Rock, Bug, Steel, Fire, Water, Grass, Electric, Psychic, Ice, Dragon, Dark, Angy, Guys, Liquid, Song, Fluffy, Sus, Ancient, Little, Crab, Dream, Left, Zoomer, Dance, Boring, Gun, Pikachu, Prime, Bean, OU, Ball; ×½ from Furry, Gamer; nothing at all from Ghost, Vibe; ×16 from Right.
  • The level-up table holds only what this game adds — 1 move. Everything else it learns is Emerald's own list, which the sheet does not reprint.