Azurill in Elite Redux
#298 · Water / Fairy · see locations below
WaterFairy
Abilities
Friend Guard, Anticipation, Sap Sipper (hidden)
Base stats
Compared with the official games
- Type Normal / Fairy → Water / Fairy
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Thick Fat, Water Veil, Run Away
- What the innates do: Thick Fat — Takes 1/2 damage from Fire-type and Ice-type attacks. · Water Veil — Burn-immune. Casts Aqua Ring on entry. · Run Away — Guarantees fleeing. Raises Speed if stats lowered by an enemy.
- Abilities you pick one of: Friend Guard — Reduces damage that ally takes by 50% in double battles. · Anticipation — Senses Super-effective moves. Dodges one Super-effective hit. · Sap Sipper — Redirects Grass moves. Absorbs them, ups highest Atk.
- Evolves into Marill at level 10
- Tutor moves: Aqua Ring, Aqua Tail, Attract, Aura Sphere, Aurora Beam, Blizzard, Charm, Dazzling Gleam, Dive, Draining Kiss, Endure, Extrasensory, Facade, Focus Blast, Helping Hand, Hidden Power, Hyper Voice, Ice Beam, Ice Punch, Life Dew, Metronome, Misty Terrain, Moonblast, Nasty Plot, Play Rough, Protect, Rain Dance, Rest, Return, Secret Power, Sleep Talk, Substitute, Surf, Work Up
- Egg groups: Undiscovered
- Height 0.2 m, weight 2.0 kg
Where to find Azurill
| Area | Method | Level | |
|---|---|---|---|
| Route 104 | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 20 |
| 1 | Rollout Rolls into a ball to strike with rising intensity. | Rock | Phys | 40 | 100 | 10 |
| 1 | Splash Does more damage if the user outweighs the foe. | Water | Phys | 1 | 100 | 10 |
| 1 | Water Gun Priority +1. Squirts water to attack the foe. | Water | Spec | 40 | 100 | 15 |
| 1 | Water Sport The user becomes soaked to raise resistance to fire. | Water | Stat | — | 100 | 15 |
| 17 | Aqua Jet Priority +1. Strikes first by dashing at the foe at a high speed. | Water | Phys | 40 | 100 | 20 |
| 17 | Belly Drum Maximizes Attack while sacrificing HP. | Normal | Stat | — | — | 10 |
| 17 | Bounce Bounces up, then down the next turn. May paralyze. | Flying | Phys | 100 | 100 | 10 |
| 17 | Strength A powerful slam attack. Lowers the user's defenses. | Rock | Phys | 110 | 100 | 5 |
| 24 | Bubble Beam Forcefully sprays bubbles that hit repeatedly. | Water | Spec | 25 | 100 | 20 |
| 24 | Muddy Water Attacks with muddy water. May lower accuracy. Also Water-type. | Ground | Spec | 70 | 100 | 10 |
| 24 | Superpower Boosts strength sharply, but lowers abilities. | Fighting | Phys | 120 | 100 | 5 |
| 24 | Waterfall Charges the foe with speed to climb waterfalls. | Water | Phys | 85 | 100 | 15 |
| 37 | Perish Song Any Pokémon hearing this song faints in 3 turns. | Normal | Stat | — | — | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|