Bibarel
#014 · Pokémon Timeless Diamond & Spaceless Pearl · changed in this game

Bibarel

NormalWaterSimple, Unaware

In Timeless Diamond & Spaceless Pearl: First found in Route 208 (Walking (Morning), Lv 19-22), and in 12 more areas. Its type (Normal / Water) and base stats (total 410) are the same as in the official games. Abilities: it loses Moody. 5 of its 17 level-up moves are new compared with Pokémon Diamond & Pearl, including Aqua Jet and Taunt.

Level-up moves 17

LvMoveTypeCatPowAccPP
1Aqua Jet
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
WaterPhys4010020
1Tackle
A physical attack in which the user charges and slams into the foe with its whole body.
NormalPhys4010035
1Growl
The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered.
NormalStat—10040
5Defense Curl
The user curls up to conceal weak spots and raise its Defense stat.
NormalStat——40
9Rollout
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
RockPhys309020
13Headbutt
The user attacks with its head. It may make the foe flinch.
NormalPhys7010015
15Water Gun
The foe is blasted with a forceful shot of water.
WaterSpec4010025
18Taunt
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
DarkStat—10020
23Hyper Fang
The user bites hard on the foe with its sharp front fangs. It may also make the target flinch.
NormalPhys809015
28Yawn
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
NormalStat——10
33Take Down
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
NormalPhys908520
38Super Fang
The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half.
NormalPhys—9010
43Swords Dance
A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.
NormalStat——20
48Amnesia
The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat.
PsychicStat——20
53Superpower
The user attacks the foe with great power. However, it also lowers the user’s Attack and Defense.
FightingPhys1201005
58Curse
A move that works differently for the Ghost type than for all the other types.
GhostStat——10
63Double-Edge
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
NormalPhys12010015

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 45

#Move · where to get itTypePow
TM01Focus Punch
Fighting150
TM03Water Pulse
Water60
TM06Toxic
Poison—
TM10Swift
Normal60
TM11Sunny Day
Fire—
TM12Taunt
Dark—
TM13Ice Beam
Ice90
TM14Blizzard
Ice110
TM15Hyper Beam
Normal150
TM17Protect
Normal—
TM18Rain Dance
Water—
TM21Frustration
Normal—
TM23Iron Tail
Steel100
TM24Thunderbolt
Electric90
TM25Thunder
Electric110
TM27Return
Normal—
TM28Dig
Ground80
TM30Shadow Ball
Ghost80
TM32Double Team
Normal—
TM34Shock Wave
Electric60
TM42Facade
Normal70
TM43Secret Power
Normal70
TM44Rest
Psychic—
TM45Attract
Normal—
TM46Thief
Dark60
TM56Fling
Dark—
TM57Charge Beam
Electric50
TM58Endure
Normal—
TM68Giga Impact
Normal150
TM73Thunder Wave
Electric—
TM75Swords Dance
Normal—
TM76Stealth Rock
Rock—
TM78Captivate
Normal—
TM82Sleep Talk
Normal—
TM83Natural Gift
Normal—
TM86Grass Knot
Grass—
TM87Swagger
Normal—
TM88Pluck
Flying60
TM90Substitute
Normal—
HM01Cut
Normal50
HM03Surf
Water90
HM04Strength
Normal80
HM06Rock Smash
Fighting40
HM07Waterfall
Water80
HM08Rock Climb
Rock80

Where to find Bibarel

AreaMethodLevel
Route 208Walking (Morning)19-22
Route 208Walking (Day)19-22
Route 208Walking (Night)19-22
Route 209Walking (Morning)20-23
Route 209Walking (Day)20-23
Route 209Walking (Night)20-23
Route 210 (Northern segment)Walking (Morning)31-34
Route 210 (Northern segment)Walking (Day)31-34
Route 210 (Northern segment)Walking (Night)31-34
Route 212 (Southern segment)Walking (Morning)29-31
Route 212 (Southern segment)Walking (Day)29-31
Route 212 (Southern segment)Walking (Night)29-31
Valor LakefrontWalking (Morning)28-31
Valor LakefrontWalking (Day)28-31
Valor LakefrontWalking (Night)28-31
Great Marsh (Area 1)Walking (Morning)32-34
Great Marsh (Area 1)Walking (Day)32-34
Great Marsh (Area 1)Walking (Night)32-34
Great Marsh (Area 2)Walking (Morning)32-34
Great Marsh (Area 2)Walking (Day)32-34
Great Marsh (Area 2)Walking (Night)32-34
Great Marsh (Area 3)Walking (Morning)32-34
Great Marsh (Area 3)Walking (Day)32-34
Great Marsh (Area 3)Walking (Night)32-34
Great Marsh (Area 4)Walking (Morning)32-34
Great Marsh (Area 4)Walking (Day)32-34
Great Marsh (Area 4)Walking (Night)32-34
Great Marsh (Area 5)Walking (Morning)32-34
Great Marsh (Area 5)Walking (Day)32-34
Great Marsh (Area 5)Walking (Night)32-34
Great Marsh (Area 6)Walking (Morning)32-34
Great Marsh (Area 6)Walking (Day)32-34
Great Marsh (Area 6)Walking (Night)32-34
Lake ValorWalking38-41
Lake ValorAdvance Radar (FireRed Cartridge)40-41
Lake ValorAdvance Radar (LeafGreen Cartridge)40-41
Sendoff SpringWalking (Morning)52-55
Sendoff SpringWalking (Day)52-55
Sendoff SpringWalking (Night)52-55

Other changes in this game

  • Egg moves: Quick Attack, Skull Bash, Fury Swipes, Mud Sport, Odor Sleuth, Water Sport