#400 · Pokémon Exceeded · unchanged from the official games
Bibarel
NormalWaterSimple, Moody (hidden)
In Exceeded: First found in Lagoon of Fury (Super Rod), and in 5 more areas. Its type (Normal / Water) and base stats (total 410) are the same as in the official games.
Level-up moves 21
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 1 | Aqua Jet Strikes first by dashing at the foe at a high speed. | Water | Phys | 40 | 100 | 20 |
| 1 | Growl Growls cutely to reduce the foe's Attack. | Normal | Stat | — | 100 | 40 |
| 1 | Rototiller Ups the Attack and Sp. Atk of Grass-type Pokémon. | Ground | Stat | — | — | 10 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 35 | 95 | 35 |
| 1 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 5 | Growl Growls cutely to reduce the foe's Attack. | Normal | Stat | — | 100 | 40 |
| 7 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 40 |
| 11 | Rollout An attack lasting 5 turns with rising intensity. | Rock | Phys | 30 | 90 | 20 |
| 15 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 16 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 21 | Hyper Fang Attacks with sharp fangs. May cause flinching. | Normal | Phys | 90 | 95 | 15 |
| 26 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | — | — | 10 |
| 28 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 30 | Aqua Fang May cause flinching or lower Defense. | Water | Phys | 65 | 95 | 15 |
| 36 | Take Down A reckless charge attack that also hurts the user. | Normal | Phys | 90 | 85 | 20 |
| 37 | Amnesia Forgets about something and sharply raises Sp. Def. | Psychic | Stat | — | — | 20 |
| 41 | Super Fang Attacks with sharp fangs and cuts half the foe's HP. | Normal | Phys | 1 | 90 | 10 |
| 43 | Swords Dance A fighting dance that sharply raises Attack. | Normal | Stat | — | — | 20 |
| 49 | Superpower Boosts strength sharply, but lowers abilities. | Fighting | Phys | 120 | 100 | 5 |
| 54 | Curse A move that functions differently for Ghosts. | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 34
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not handed out, sold or hidden anywhere in this game's own map data | Fighting | 150 |
| TM03 | Water Pulse Sootopolis City Gym — Gym 1F | Water | 60 |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM13 | Ice Beam Mauville City — Game Corner | Ice | 95 |
| TM14 | Blizzard Lilycove City — Department Store 4F | Ice | 110 |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM23 | Iron Tail Not handed out, sold or hidden anywhere in this game's own map data | Steel | 100 |
| TM24 | Thunderbolt Mauville City — Game Corner | Electric | 95 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM28 | Dig Route 114 — Fossil Maniac's House | Ground | 80 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM52 | Work Up Littleroot Town — Professor Birch House 2F | Normal | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM01 | Cut Rustboro City — Cutter's House | Normal | 50 |
| HM03 | Surf Petalburg City — Wally's House | Water | 90 |
| HM04 | Strength Route 112 | Fighting | 80 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
| HM07 | Waterfall Sootopolis City | Water | 80 |
| HM08 | Dive Mossdeep City — Steven's House | Water | 80 |
Where to find Bibarel
| Area | Method | Level | |
|---|---|---|---|
| Lagoon of Fury | Super Rod | ||
| Lagoon of Fury | Surf | ||
| Pacifidlog Cave | Super Rod | 5% rare | |
| Route 103 | Super Rod | ||
| Route 103 | Surf | ||
| Route 110 | Super Rod | ||
| Route 110 | Surf | ||
| Route 135 | Super Rod | ||
| Route 135 | Surf | ||
| Route 138 | Super Rod | ||
| Route 138 | Surf | 30-50 |
Other changes in this game
- Has 4 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 3 innates always on
- Innates (always active): Unaware, Growing Tooth, Field Explorer
- What the innates do: Unaware — Ignores stat changes. · Growing Tooth — Ups Attack after fang moves. · Field Explorer — Boosts field moves.
- Abilities you pick one of: Simple — Prone to wild stat changes. · Moody — Stats change gradually.
- Hidden ability: Moody
- How its abilities arrive: Oblivious, Own Tempo, Simple, Unaware from the start; Moody at Lv 19; Growing Tooth at Lv 28; Field Explorer at Lv 38; Waterlogging at Lv 44
- Tutor moves: Defense Curl, Endure, Fury Cutter, Icy Wind, Mud-Slap, Rollout, Sleep Talk, Snore, Substitute, Swagger, Swift, Swords Dance, Thunder Wave, Water Ball
- Egg groups: Water 1 / Field
- Catch rate 127