Level-up moves 29
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Baby Doll Eyes Lowers the foe's Attack before it can move. | Fairy | Stat | — | 100 | 30 |
| 1 | Bounce Bounces up, then down the next turn. May paralyze. | Flying | Phys | 85 | 85 | 5 |
| 1 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 40 |
| 1 | Foresight Negates the foe's efforts to heighten evasiveness. | Normal | Stat | — | — | 40 |
| 1 | Healing Wish The user faints to heal up the recipient. | Psychic | Stat | — | — | 10 |
| 1 | Magic Coat Reflects special effects back to the attacker. | Psychic | Stat | — | 100 | 15 |
| 1 | Mirror Coat Counters the foe's special attack at double the power. | Psychic | Spec | 1 | 100 | 20 |
| 1 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 1 | Return On evolution An attack that increases in power with friendship. | Normal | Phys | 1 | 100 | 20 |
| 1 | Return An attack that increases in power with friendship. | Normal | Phys | 1 | 100 | 20 |
| 1 | Rototiller Ups the Attack and Sp. Atk of Grass-type Pokémon. | Ground | Stat | — | — | 10 |
| 1 | Splash It's just a splash... Has no effect whatsoever. | Normal | Stat | — | — | 40 |
| 6 | Endure Endures any attack for 1 turn, leaving at least 1HP. | Normal | Stat | — | — | 10 |
| 13 | Baby Doll Eyes Lowers the foe's Attack before it can move. | Fairy | Stat | — | 100 | 30 |
| 13 | Return An attack that increases in power with friendship. | Normal | Phys | 1 | 100 | 20 |
| 16 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 20 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 30 | 100 | 30 |
| 23 | Jump Kick A strong jumping kick. May miss and hurt the kicker. | Fighting | Phys | 100 | 95 | 10 |
| 26 | Baton Pass Switches out the user while keeping effects in play. | Normal | Stat | — | — | 40 |
| 28 | After You Helps out the foe, letting it move next. | Normal | Stat | — | — | 15 |
| 32 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 34 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 36 | Dizzy Punch A rhythmic punch that may confuse the foe. | Normal | Phys | 70 | 100 | 10 |
| 37 | Charm Charms the foe and sharply reduces its Attack. | Fairy | Stat | — | 100 | 20 |
| 44 | Flatter Confuses the foe, but raises its Sp. Atk. | Dark | Stat | — | 100 | 15 |
| 47 | Entrainment Makes the foe mimic the user, gaining its ability. | Normal | Stat | — | 100 | 15 |
| 51 | Bounce Bounces up, then down the next turn. May paralyze. | Flying | Phys | 85 | 85 | 5 |
| 57 | Healing Wish The user faints to heal up the recipient. | Psychic | Stat | — | — | 10 |
| 59 | HI Jump Kick A jumping knee kick. If it misses, the user is hurt. | Fighting | Phys | 130 | 90 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 41
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fighting | 150 |
| TM03 | Water Pulse Sootopolis City Gym | Water | 60 |
| TM06 | Toxic Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Poison | — |
| TM10 | Hidden Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM11 | Sunny Day Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fire | — |
| TM13 | Ice Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ice | 90 |
| TM14 | Blizzard Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ice | 110 |
| TM15 | Hyper Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 150 |
| TM17 | Protect Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM18 | Rain Dance Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Water | — |
| TM21 | Frustration Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM22 | Solar Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Grass | 120 |
| TM23 | Iron Tail Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Steel | 100 |
| TM24 | Thunderbolt Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Electric | 90 |
| TM25 | Thunder Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Electric | 110 |
| TM27 | Return Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM28 | Dig Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ground | 80 |
| TM30 | Shadow Ball Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ghost | 80 |
| TM32 | Double Team Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM44 | Rest Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM45 | Attract Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM51 | Low Sweep Dewford Town Gym | Fighting | 65 |
| TM52 | Focus Blast Dewford Town Gym | Fighting | 120 |
| TM57 | Charge Beam Mauville City Gym | Electric | 50 |
| TM59 | Brutal Swing Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | 60 |
| TM62 | Acrobatics Fortree City Gym | Flying | 55 |
| TM66 | Payback Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | 50 |
| TM68 | Giga Impact Petalburg City Gym | Normal | 150 |
| TM73 | Thunder Wave Mauville City Gym | Electric | — |
| TM86 | Grass Knot Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Grass | 1 |
| TM87 | Swagger Dewford Town Gym | Normal | — |
| TM88 | Sleep Talk Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM89 | U-turn Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Bug | 70 |
| TM90 | Substitute Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM100 | Confide Petalburg City Gym | Normal | — |
| TM104 | Play Rough Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fairy | 90 |
| TM106 | Aura Sphere Dewford Town Gym | Fighting | 80 |
| TM119 | Drain Punch Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fighting | 75 |
Where to find Lopunny
Not found in the wild — evolve or trade for it.
Other changes in this game
- Mega Evolves with a Lopunnite