Lopunny in Emerald Imperium
Normal / Fighting — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Type Normal → Normal / Fighting
- Abilities loses Klutz
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Mega Evolves into Lopunny (Mega) while holding the Lopunnite
Lopunny in other guides
The same Pokémon, as 13 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt White
Where to find Lopunny
| Area | Method | Level | |
|---|---|---|---|
| Route 133 | Grass | 45-50 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bounce Bounces up, then down the next turn. May paralyze. | Flying | Phys | 85 | 85 | 5 |
| 1 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 40 |
| 1 | Fake Out A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 5 |
| 1 | Foresight Negates the foe's efforts to heighten evasiveness. | Normal | Stat | — | — | 40 |
| 1 | Healing Wish | Psychic | Stat | — | — | 10 |
| 1 | Magic Coat Reflects special effects back to the attacker. | Psychic | Stat | — | 100 | 15 |
| 1 | Mirror Coat Counters the foe's special attack at double the power. | Psychic | Spec | 1 | 100 | 20 |
| 1 | Return On evolution An attack that increases in power with friendship. | Normal | Phys | 1 | 100 | 20 |
| 1 | Return An attack that increases in power with friendship. | Normal | Phys | 1 | 100 | 20 |
| 1 | Rototiller Ups the Attack and Sp. Atk of Grass-type Pokémon. | Ground | Stat | — | — | 10 |
| 6 | Endure Endures any attack for 1 turn, leaving at least 1HP. | Normal | Stat | — | — | 10 |
| 13 | Baby-Doll Eyes Lowers the foe's Attack before it can move. | Fairy | Stat | — | 100 | 30 |
| 16 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 23 | Jump Kick A strong jumping kick. May miss and hurt the kicker. | Fighting | Phys | 100 | 95 | 10 |
| 26 | Mach Punch A punch is thrown at wicked speed to strike first. | Fighting | Phys | 40 | 100 | 30 |
| 33 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 36 | Dizzy Punch A rhythmic punch that may confuse the foe. | Normal | Phys | 70 | 100 | 10 |
| 43 | After You Helps out the foe, letting it move next. | Normal | Stat | — | — | 15 |
| 46 | Charm Charms the foe and sharply reduces its Attack. | Fairy | Stat | — | 100 | 5 |
| 53 | Entrainment Makes the foe mimic the user, gaining its ability. | Normal | Stat | — | 100 | 15 |
| 56 | Bounce Bounces up, then down the next turn. May paralyze. | Flying | Phys | 85 | 85 | 5 |
| 63 | Healing Wish | Psychic | Stat | — | — | 10 |
| 66 | High Jump Kick A jumping knee kick. If it misses, the user is hurt. | Fighting | Phys | 130 | 90 | 10 |
| 69 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (34)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM11 | Sunny Day | Fire | — |
| TM13 | Ice Beam | Ice | 90 |
| TM14 | Blizzard | Ice | 110 |
| TM18 | Rain Dance | Water | — |
| TM20 | Hyper Voice | Normal | 90 |
| TM22 | Solar Beam | Grass | 120 |
| TM23 | Iron Tail | Steel | 100 |
| TM24 | Thunderbolt | Electric | 90 |
| TM25 | Thunder | Electric | 110 |
| TM28 | Dig | Ground | 80 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM31 | Brick Break | Fighting | 75 |
| TM52 | Focus Blast | Fighting | 120 |
| TM56 | Power-Up Punch | Fighting | 40 |
| TM57 | Charge Beam | Electric | 50 |
| TM60 | Drain Punch | Fighting | 75 |
| TM70 | Triple Axel | Ice | 20 |
| TM73 | Thunder Wave | Electric | — |
| TM78 | Low Sweep | Fighting | 60 |
| TM86 | Grass Knot | Grass | 1 |
| TM87 | Low Kick | Fighting | 1 |
| TM89 | U-turn | Bug | 70 |
| TM95 | Acrobatics | Flying | 55 |
| TM98 | Work Up | Normal | — |
| TM111 | Fire Punch | Fire | 75 |
| TM112 | Ice Punch | Ice | 75 |
| TM113 | Thunder Punch | Electric | 75 |
| TM143 | Aura Sphere | Fighting | 80 |
| TM156 | Close Combat | Fighting | 120 |
| TM159 | Play Rough | Fairy | 90 |
| HM01 | Cut | Steel | 75 |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 60 |