Lopunny in Rising Ruby & Sinking Sapphire
#428 · Normal · Evolve Buneary (Happiness)
Normal
Abilities
Cute Charm, Klutz, Limber (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Where to find Lopunny
Not found in the wild — Evolve Buneary (Happiness).
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | High Jump Kick If the user misses, it takes half the damage it would have inflicted in recoil. | Fighting | Phys | 130 | 90 | 10 |
| 1 | Fire Punch* Has a chance to burn the target. | Fire | Phys | 75 | 100 | 15 |
| 1 | Ice Punch* Has a chance to freeze the target. | Ice | Phys | 75 | 100 | 15 |
| 1 | Thunder Punch* Has a chance to paralyze the target. | Electric | Phys | 75 | 100 | 15 |
| 1 | Bounce User bounces high into the air, dodging all attacks, and hits next turn. | Flying | Phys | 85 | 85 | 5 |
| 1 | Rototiller Raises the Attack and Special Attack of all Grass Pokémon in battle. | Ground | Stat | — | — | 10 |
| 1 | Mirror Coat Inflicts twice the damage the user received from the last special hit it took. | Psychic | Spec | — | 100 | 20 |
| 1 | Magic Coat Reflects back the first effect move used on the user this turn. | Psychic | Stat | — | — | 15 |
| 1 | Defense Curl Raises user’s Defense by one stage. | Normal | Stat | — | — | 40 |
| 1 | Pound Inflicts regular damage with no additional effect. | Normal | Phys | 50 | 100 | 35 |
| 1 | Foresight Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | Normal | Stat | — | — | 40 |
| 5 | Endure Prevents the user’s HP from lowering below 1 this turn. | Normal | Stat | — | — | 10 |
| 11 | Return Power increases with happiness, up to a maximum of 102. | Normal | Phys | — | 100 | 20 |
| 14 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 30 |
| 17 | Jump Kick If the user misses, it takes half the damage it would have inflicted in recoil. | Fighting | Phys | 100 | 95 | 10 |
| 20 | Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement. | Normal | Stat | — | — | 40 |
| 23 | Dizzy Punch Has a chance to confuse the target. | Normal | Phys | 70 | 100 | 10 |
| 26 | Agility Raises the user’s Speed by two stages. | Psychic | Stat | — | — | 30 |
| 29 | Bounce User bounces high into the air, dodging all attacks, and hits next turn. | Flying | Phys | 85 | 85 | 5 |
| 32 | After You Makes the target act next this turn. | Normal | Stat | — | — | 15 |
| 35 | Charm Lowers the target’s Attack by two stages. | Fairy | Stat | — | 100 | 20 |
| 38 | Fake Out Can only be used as the first move after the user enters battle. Causes the target to flinch. | Normal | Phys | 40 | 100 | 10 |
| 41 | Entrainment Copies the user’s ability onto the target. | Normal | Stat | — | 100 | 15 |
| 44 | Healing Wish User faints. Its replacement has its HP fully restored and any major status effect removed. | Psychic | Stat | — | — | 10 |
| 47 | High Jump Kick If the user misses, it takes half the damage it would have inflicted in recoil. | Fighting | Phys | 130 | 90 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (37)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Fiery Path (needs Strength) | Poison | — |
| TM10 | Hidden Power Fortree City | Normal | 60 |
| TM11 | Sunny Day Scorched Slab | Fire | — |
| TM13 | Ice Beam Sea Mauville | Ice | 90 |
| TM14 | Blizzard Lilycove Dept. Store, ¥30,000 | Ice | 110 |
| TM15 | Hyper Beam Lilycove Dept. Store, ¥50,000 | Normal | 150 |
| TM17 | Protect Lilycove Dept. Store, ¥10,000 | Normal | — |
| TM18 | Rain Dance Sea Mauville | Water | — |
| TM21 | Frustration Pacifidlog Town | Normal | — |
| TM22 | Solar Beam Safari Zone | Grass | 120 |
| TM24 | Thunderbolt Gift from Wattson (Mauville, later) | Electric | 90 |
| TM25 | Thunder Lilycove Dept. Store, ¥30,000 | Electric | 110 |
| TM27 | Return Pacifidlog Town | Normal | — |
| TM28 | Dig Route 114 | Ground | 80 |
| TM30 | Shadow Ball Mt. Pyre | Ghost | 80 |
| TM32 | Double Team Route 113 | Normal | — |
| TM42 | Facade Mauville City Poké Mart, ¥10,000 | Normal | 70 |
| TM44 | Rest Lilycove City | Psychic | — |
| TM45 | Attract Verdanturf Town | Normal | — |
| TM47 | Low Sweep Mauville City Poké Mart, ¥10,000 | Fighting | 65 |
| TM48 | Round Mauville City | Normal | 60 |
| TM52 | Focus Blast Lilycove Dept. Store, ¥30,000 | Fighting | 120 |
| TM56 | Fling Pacifidlog Town | Dark | — |
| TM57 | Charge Beam Mauville City Poké Mart, ¥10,000 | Electric | 50 |
| TM67 | Retaliate Beat Norman | Normal | 70 |
| TM68 | Giga Impact Lilycove Dept. Store, ¥50,000 | Normal | 150 |
| TM73 | Thunder Wave Slateport City Poké Mart, ¥5,000 | Electric | — |
| TM86 | Grass Knot Fortree City | Grass | — |
| TM87 | Swagger Battle Resort | Normal | — |
| TM88 | Sleep Talk Lilycove City | Normal | — |
| TM90 | Substitute Mirage Island (needs Soaring) or Lilycove Mart 3F | Normal | — |
| TM94 | Secret Power Route 111 | Normal | 70 |
| TM98 | Power-Up Punch Mauville City Poké Mart, ¥10,000 | Fighting | 40 |
| TM100 | Confide Slateport City Poké Mart, ¥5,000 | Normal | — |
| HM01 | Cut Rustboro City (use after Stone Badge) | Grass | 70 |
| HM04 | Strength Route 112 (use after Heat Badge) | Normal | 100 |
| HM06 | Rock Smash Mauville City (use after Dynamo Badge) | Fighting | 65 |