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Pikachu
#025 · Recordkeepers · changed in this game

Pikachu

ElectricStatic

Level-up moves 2

LvMoveTypeCatPowAccPP
100Volt Tackle Phases 1–2 rotation
A life-risking tackle that hurts the user. May paralyze.
ElectricPhys12010015
100Double-Edge Phases 1–2 rotation
A life-risking tackle that also hurts the user.
NormalPhys12010015

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Pikachu

AreaMethodLevel
Minibosses — every affinityMiniboss (three per area, drawn from the pool)90–99, scales

Other changes in this game

  • Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
  • Its ability, Static: Paralyzes on contact.
  • Innates switch on as your boss count grows: Electromorphosis (Gets Charged when hit.) — from your 2nd boss win; Battery (Boosts ally's Sp. Atk.) — from your 4th; Electric Surge (Field becomes Electric.) — from your 6th.
  • Reward for beating it: the move Volt Tackle+ (A life-risking tackle that hurts the user. May paralyze.).