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Nidoking
#034 · Recordkeepers · changed in this game

Nidoking

PoisonGroundSheer Force

Level-up moves 5

LvMoveTypeCatPowAccPP
100Earth Power Phases 1–2 rotation
Makes the ground erupt with power. May lower Sp. Def.
GroundSpec9010010
100Sludge Wave Phases 1–2 rotation
Swamps all others with a wave of sludge. May also poison.
PoisonSpec9510010
100Ice Beam Phases 1–2 rotation
Blasts the foe with an icy beam. May cause frostbite.
IceSpec9010010
100Thunderbolt Phases 1–2 rotation
A strong electrical attack that may paralyze the foe.
ElectricSpec9010015
100Flamethrower Phases 1–2 rotation
A powerful fire attack that may inflict a burn.
FireSpec9010015

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Nidoking

AreaMethodLevel
Minibosses — every affinityMiniboss (three per area, drawn from the pool)90–99, scales

Other changes in this game

  • Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
  • Its ability, Sheer Force: Trades effects for power.
  • Innates switch on as your boss count grows: Tough Claws (Boosts contact moves.) — from your 2nd boss win; Adaptability (Boosts same type attacks.) — from your 4th; Mold Breaker (Moves hit through abilities.) — from your 6th.
  • Reward for beating it: the move Earth Power+ (Makes the ground erupt with power. May lower Sp. Def.).