#034 · Recordkeepers · changed in this game
Nidoking
PoisonGroundSheer Force
Level-up moves 5
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 100 | Earth Power Phases 1–2 rotation Makes the ground erupt with power. May lower Sp. Def. | Ground | Spec | 90 | 100 | 10 |
| 100 | Sludge Wave Phases 1–2 rotation Swamps all others with a wave of sludge. May also poison. | Poison | Spec | 95 | 100 | 10 |
| 100 | Ice Beam Phases 1–2 rotation Blasts the foe with an icy beam. May cause frostbite. | Ice | Spec | 90 | 100 | 10 |
| 100 | Thunderbolt Phases 1–2 rotation A strong electrical attack that may paralyze the foe. | Electric | Spec | 90 | 100 | 15 |
| 100 | Flamethrower Phases 1–2 rotation A powerful fire attack that may inflict a burn. | Fire | Spec | 90 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Nidoking
| Area | Method | Level | |
|---|---|---|---|
| Minibosses — every affinity | Miniboss (three per area, drawn from the pool) | 90–99, scales |
Other changes in this game
- Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
- Its ability, Sheer Force: Trades effects for power.
- Innates switch on as your boss count grows: Tough Claws (Boosts contact moves.) — from your 2nd boss win; Adaptability (Boosts same type attacks.) — from your 4th; Mold Breaker (Moves hit through abilities.) — from your 6th.
- Reward for beating it: the move Earth Power+ (Makes the ground erupt with power. May lower Sp. Def.).