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Arbok
#024 · Recordkeepers · changed in this game

Arbok

PoisonIntimidate

Level-up moves 4

LvMoveTypeCatPowAccPP
100Coil Phases 1–2 rotation
Coils up to raise Attack, Defense and Accuracy.
PoisonStat20
100Poison Fang Phases 1–2 rotation
A sharp-fanged attack. May badly poison the foe.
PoisonPhys5010015
100Power Trip Phases 1–2 rotation
It hits harder the more stat boosts the user has.
DarkPhys2010010
100Rest Phases 1–2 rotation
The user sleeps for 2 turns, restoring HP and status.
PsychicStat5

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Arbok

AreaMethodLevel
Minibosses — every affinityMiniboss (three per area, drawn from the pool)90–99, scales

Other changes in this game

  • Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
  • Its ability, Intimidate: Lowers the foe's Attack.
  • Innates switch on as your boss count grows: Shed Skin (Heals the body by shedding.) — from your 2nd boss win; Merciless (Criticals poisoned or paralysed foes.) — from your 4th; Strong Jaw (Boosts biting moves.) — from your 6th.
  • Reward for beating it: the move Coil+ (Coils up to raise Attack, Defense and Accuracy.).