#025 · Pokémon Phoenix Red · changed in this game
Pikachu
ElectricStatic, Volt Absorb
Level-up moves 17
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Thundershock 10% Chance to Paralyze the target | Electric | Spec | 45 | 100 | 35 |
| 1 | Charm Lowers Opponent's Attack by 2 Stages | Fairy | Stat | — | 100 | 30 |
| 6 | Thunder Wave Paralyzes Target | Electric | Stat | — | 90 | 25 |
| 10 | Quick Attack Attack that has Priority to Strike First | Normal | Phys | 50 | 100 | 30 |
| 13 | Electroweb Lowers the Target(s) Speed Stat by 1 Stage (Target: Both Opponents) | Electric | Spec | 55 | 95 | 30 |
| 16 | Nuzzle Paralyzes Target upon contact | Electric | Phys | 20 | 100 | 30 |
| 19 | Fake Out An Attack that Hits 1st and Causes the Target to Flinch. Only Usable on the 1st Turn | Normal | Phys | 40 | 100 | 20 |
| 22 | Shock Wave Bypasses Accuracy Check | Electric | Spec | 65 | 100 | 30 |
| 26 | Helping Hand Boosts the Power of the Ally's Next Move in a Double Battle (Target: Ally) | Normal | Stat | — | 100 | 30 |
| 30 | Iron Tail 20% chance to lower the target's Defense | Steel | Phys | 90 | 100 | 25 |
| 34 | Thunderbolt 15% chance to Paralyze the target | Electric | Spec | 90 | 100 | 25 |
| 38 | Charge The User Charges Power to Boost the Next Electric Move it Uses (Target: Self) | Electric | Stat | — | 100 | 20 |
| 42 | Rain Dance Creates a 5-Turn Rain Storm that Powers Up Water-Type Moves and Weakens Fire-Type moves (Target: Self) | Water | Stat | — | 100 | 20 |
| 46 | Thunder 20% Chance to Paralyze the Target • Move Accuracy becomes 100% in the Rain • Move Accuracy becomes 50% in the Sun | Electric | Spec | 120 | 85 | 15 |
| 50 | Aura Sphere Bypasses Accuracy Check | Fighting | Spec | 90 | 100 | 25 |
| 54 | Volt Tackle 25% Recoil | Electric | Phys | 120 | 100 | 15 |
| 58 | Zap Cannon 20% chance to Paralyze the target | Electric | Spec | 120 | 90 | 15 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 19
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Dark Pulse Silph Co. (5F) | Dark | 95 |
| TM06 | Toxic Rocket Hideout (B2F) | Poison | — |
| TM10 | Hidden Power (Pickup ability, 5% chance); Mt. Moon (B2F, near fossils) | Depends | 30-70 |
| TM16 | Light Screen Mt. Moon (B2F, north of Team Rocket Grunt) | Psychic | — |
| TM17 | Protect Route 3 (East) | Normal | — |
| TM18 | Rain Dance Power Plant (center) | Water | — |
| TM23 | Iron Tail Safari Zone (Area 3: west) | Steel | 90 |
| TM24 | Thunderbolt Power Plant (southeast) | Electric | 90 |
| TM25 | Thunder Black Market Vendor - Post Game | Electric | 120 |
| TM27 | Thunderpunch Celadon City (Department Store roof - Lemonade) | Electric | 80 |
| TM28 | Dig Cerulean City (defeat Team Rocket Grunt) | Ground | 80 |
| TM31 | Brick Break SS Anne (1F) | Fighting | 75 |
| TM33 | Reflect Route 2 (North of Viridian Forest) | Psychic | — |
| TM34 | Shock Wave Vermilion City (Gym - defeat Lt. Surge) | Electric | 65 |
| TM43 | Secret Power Route 25 (northwest) | Normal | 70 |
| TM45 | Flash Cannon Rocket Hideout (B4F, northwest) | Steel | 90 |
| TM48 | Aura Sphere Route 19 | Fighting | 90 |
| HM05 | Flash Route 2 (Outside of Diglett's Cave) | Normal | — |
| HM06 | Rock Smash Professor Oak after beating the Pokémon League | Fighting | 50 |
Where to find Pikachu
| Area | Method | Level | |
|---|---|---|---|
| Route 1 | Grass | 2-4 | |
| Power Plant | Grass | 23-25 |
Other changes in this game
- Evolves into Raichu with a Thunder Stone
- Evolves into Gorochu with a Fire Stone
- Evolves into Raichu (Alola) with a Sun Stone
- Stage: Middle Stage
- EV yield: Speed 2