#244 · Recordkeepers · changed in this game
Entei
FireUncontained Blaze
Level-up moves 12
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 100 | Sacred Fire Phase 1 rotation A mystical fire attack that may inflict a burn. | Fire | Phys | 100 | 100 | 5 |
| 100 | Scorching Sands Phase 1 rotation Throws scorching sand at the target. May leave a burn. | Ground | Spec | 70 | 100 | 10 |
| 100 | Extreme Speed Phase 1 rotation An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 100 | Flame Charge Phase 1 rotation Attacks in a cloak of flames. Raises Speed. | Fire | Phys | 50 | 100 | 20 |
| 100 | Flare Blitz Phase 2 rotation A charge that may burn the foe. Also hurts the user. | Fire | Phys | 120 | 100 | 15 |
| 100 | Bulldoze Phase 2 rotation Stomps down on the ground. Hits all and lowers Speed. | Ground | Phys | 60 | 100 | 20 |
| 100 | Flame Charge Phase 2 rotation Attacks in a cloak of flames. Raises Speed. | Fire | Phys | 50 | 100 | 20 |
| 100 | Accelerock Phase 2 rotation Hits with a high-speed rock that always goes first. | Rock | Phys | 40 | 100 | 20 |
| 100 | Sacred Fire Phase 3 rotation A mystical fire attack that may inflict a burn. | Fire | Phys | 100 | 100 | 5 |
| 100 | Crunch Phase 3 rotation Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 100 | Extreme Speed Phase 3 rotation An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 100 | Flame Charge Phase 3 rotation Attacks in a cloak of flames. Raises Speed. | Fire | Phys | 50 | 100 | 20 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Entei
| Area | Method | Level | |
|---|---|---|---|
| Boss group — Legendary Beasts | Boss (choose one of the group) | 90–99, scales |
Other changes in this game
- Boss of the Legendary Beasts group: one of the 3 you can choose to face when that group is drawn for an area. Fights in 3 phases, restoring to full HP at each phase change.
- Its ability, Uncontained Blaze: Fire moves also hurt inactive battlers.
- Innates switch on as your boss count grows: Haste (Moves with increased priority deal more damage.) — from your 2nd boss win; Flame Body (Burns the foe on contact.) — from your 4th; Blaze (Ups Fire moves in a pinch.) — from your 6th.
- Reward for beating it: the ability Rising Flames (Revives after 4 turns with half hp as Fire type.).