Entei in Emerald Kaizo
Fire — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Stats Sp. Atk 90 → 110 (total 580 → 600)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Entei in other guides
The same Pokémon, as 17 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedLazarusGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxEmerald ImperiumPolished CrystalBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Entei
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bite Bites with vicious fangs. May cause flinching. | Dark | Spec | 60 | 100 | 25 |
| 1 | Swagger Confuses the foe, but also sharply raises ATTACK. | Normal | Stat | — | 90 | 15 |
| 11 | Extreme Speed An extremely fast and powerful attack. | Normal | Phys | 100 | 100 | 8 |
| 21 | Will-O-Wisp Inflicts a burn on the foe with intense fire. | Fire | Stat | — | 85 | 15 |
| 31 | Fire Spin Traps the foe in a ring of fire for 2 to 5 turns. | Fire | Spec | 15 | 100 | 24 |
| 41 | Heat Wave Exhales a hot breath on the foe. May inflict a burn. | Fire | Spec | 100 | 100 | 16 |
| 51 | Extrasensory Attacks with a peculiar power. May cause flinching. | Psychic | Spec | 80 | 100 | 30 |
| 61 | Crush Claw Tears at the foe with sharp claws. May lower DEFENSE. | Normal | Phys | 100 | 100 | 16 |
| 71 | Roar Makes the foe flee to end the battle. | Normal | Stat | — | 100 | 5 |
| 81 | Sacred Fire A mystical fire attack that may inflict a burn. | Fire | Spec | 120 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (24)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind | Psychic | — |
| TM05 | Roar | Normal | — |
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 1 |
| TM11 | Sunny Day | Fire | — |
| TM15 | Hyper Beam | Normal | 150 |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | 103 |
| TM22 | Solar Beam | Grass | 120 |
| TM23 | Iron Tail | Steel | 100 |
| TM27 | Return | Normal | 103 |
| TM28 | Dig | Ground | 60 |
| TM33 | Reflect | Psychic | — |
| TM35 | Flamethrower | Fire | 95 |
| TM37 | Sandstorm | Rock | — |
| TM38 | Fire Blast | Fire | 120 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| HM01 | Cut | Normal | 50 |
| HM04 | Strength | Normal | 80 |
| HM05 | Flash | Normal | — |
| HM06 | Rock Smash | Fighting | 40 |