#018 · Recordkeepers · changed in this game
Pidgeot
NormalFlyingNo Guard
Level-up moves 5
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 100 | Feather Dance Phases 1–2 rotation Envelops the foe with down to sharply reduce Attack. | Flying | Stat | — | 100 | 15 |
| 100 | Calm Mind Phases 1–2 rotation Raises Sp. Atk and Sp. Def by focusing the mind. | Psychic | Stat | — | — | 20 |
| 100 | Roost Phases 1–2 rotation Restores the user's HP by half of its max HP. | Flying | Stat | — | — | 5 |
| 100 | Hurricane Phases 1–2 rotation Traps the foe in a fierce wind. May cause confusion. | Flying | Spec | 110 | 70 | 10 |
| 100 | Heat Wave Phases 1–2 rotation Exhales a hot breath on the foes. May inflict a burn. | Fire | Spec | 95 | 90 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Pidgeot
| Area | Method | Level | |
|---|---|---|---|
| Minibosses — every affinity | Miniboss (three per area, drawn from the pool) | 90–99, scales |
Other changes in this game
- Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
- Its ability, No Guard: Ensures that all moves hit.
- Innates switch on as your boss count grows: Galeforce (Powers up wind moves.) — from your 2nd boss win; Big Pecks (Prevents Defense loss.) — from your 4th; Gale Wings (Flying moves go first.) — from your 6th.
- Reward for beating it: the move Feather Dance+ (Envelops the foe with down to sharply reduce Attack.).