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Pidgeot
#018 · Recordkeepers · changed in this game

Pidgeot

NormalFlyingNo Guard

Level-up moves 5

LvMoveTypeCatPowAccPP
100Feather Dance Phases 1–2 rotation
Envelops the foe with down to sharply reduce Attack.
FlyingStat10015
100Calm Mind Phases 1–2 rotation
Raises Sp. Atk and Sp. Def by focusing the mind.
PsychicStat20
100Roost Phases 1–2 rotation
Restores the user's HP by half of its max HP.
FlyingStat5
100Hurricane Phases 1–2 rotation
Traps the foe in a fierce wind. May cause confusion.
FlyingSpec1107010
100Heat Wave Phases 1–2 rotation
Exhales a hot breath on the foes. May inflict a burn.
FireSpec959010

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Pidgeot

AreaMethodLevel
Minibosses — every affinityMiniboss (three per area, drawn from the pool)90–99, scales

Other changes in this game

  • Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
  • Its ability, No Guard: Ensures that all moves hit.
  • Innates switch on as your boss count grows: Galeforce (Powers up wind moves.) — from your 2nd boss win; Big Pecks (Prevents Defense loss.) — from your 4th; Gale Wings (Flying moves go first.) — from your 6th.
  • Reward for beating it: the move Feather Dance+ (Envelops the foe with down to sharply reduce Attack.).