#181 · Recordkeepers · changed in this game
Ampharos
ElectricStatic
Level-up moves 4
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 100 | Charge Beam Phases 1–2 rotation Fires a beam of electricity. May raise Sp. Atk. | Electric | Spec | 50 | 90 | 10 |
| 100 | Cotton Guard Phases 1–2 rotation Wraps its body in cotton. Drastically raises Defense. | Grass | Stat | — | — | 10 |
| 100 | Parabolic Charge Phases 1–2 rotation Damages adjacent Pokémon and heals up by half of it. | Electric | Spec | 65 | 100 | 20 |
| 100 | Light Screen Phases 1–2 rotation Wall of light cuts special damage for 5 turns. | Psychic | Stat | — | — | 30 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Ampharos
| Area | Method | Level | |
|---|---|---|---|
| Minibosses — every affinity | Miniboss (three per area, drawn from the pool) | 90–99, scales |
Other changes in this game
- Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
- Its ability, Static: Paralyzes on contact.
- Innates switch on as your boss count grows: Teravolt (Moves hit through abilities.) — from your 2nd boss win; Plus (Powers up with Minus.) — from your 4th; Minus (Powers up with Plus.) — from your 6th.
- Reward for beating it: the move Charge Beam+ (Fires a beam of electricity. May raise Sp. Atk.).