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Xatu
#178 · Recordkeepers · changed in this game

Xatu

PsychicFlyingMagic Bounce

Level-up moves 4

LvMoveTypeCatPowAccPP
100Substitute Phases 1–2 rotation
Creates a decoy using 1/4 of the user's maximum HP.
NormalStat10
100Future Sight Phases 1–2 rotation
Heightens inner power to strike 2 turns later.
PsychicSpec12010010
100Roost Phases 1–2 rotation
Restores the user's HP by half of its max HP.
FlyingStat5
100Focus Blast Phases 1–2 rotation
Attacks at full power. May lower Sp. Def.
FightingSpec120705

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Xatu

AreaMethodLevel
Minibosses — every affinityMiniboss (three per area, drawn from the pool)90–99, scales

Other changes in this game

  • Miniboss: three of the pool guard each area, drawn at the start of the run. In every affinity's pool. Fights in 2 phases, restoring to full HP at the phase change.
  • Its ability, Magic Bounce: Reflects status moves.
  • Innates switch on as your boss count grows: Clear Body (Prevents ability reduction.) — from your 2nd boss win; Analytic (Moving last boosts power.) — from your 4th; Wind Rider (Ups Attack if hit by wind.) — from your 6th.
  • Reward for beating it: the move Future Sight+ (Heightens inner power to strike 2 turns later.).