What Pokémon Parallel Emerald changes
How the game plays differently from Pokémon Emerald, then every stat, type and ability it alters next to what the official games do.
How the game plays
Pokémon Parallel Emerald takes Pokémon Emerald's Hoenn and rebuilds it as a different version of itself: the towns and routes carry the same names but are laid out fresh, every Gym Leader and rival is new, and Team Aqua and Magma answer to different admins. The battle engine is brought up to Gen 8 — the physical/special split, modern abilities and moves, and a rebalanced type chart — and the wild tables and trainer rosters draw on Pokémon from every generation through Hisui. Three difficulties are available from the start and can be switched at any time: Normal, Hard, and "Against the Odds," which keeps Hard's trainer teams but disables EVs, hands out perfect IVs and tightens the level caps further. The creator also documents a "Dynamic Level Scaling" system for trainers and wild Pokémon, without publishing the formula behind it.
The three difficulties
Every trainer in the game — from the first Youngster to the Champion — has two published rosters: a "Normal" one and a "Hard" one, and this guide shows both, tagged by mode. "Against the Odds" reuses Hard's own rosters; the creator's own documentation is explicit that trainer teams don't change again for it.
What "Against the Odds" changes instead, on top of Hard: EVs are disabled for both sides, every Pokémon (player's and the trainer's) has perfect IVs when caught or obtained, several set-up and one-hit-KO moves and a handful of abilities are banned for the player, and the level caps are described as "slightly more strict" without a number given. The player is also required to beat every one of the Elite Six rather than however many the lower difficulties ask for.
Difficulty can be changed at any time from your room at home, and the perfect-IVs/no-EVs option can be turned on independently of which of the three you're playing.
The battle engine
Built on pokeemerald-expansion, so the physical/special split, modern abilities, and moves from every generation through Gen 8 are all in from the start — these are the expansion engine's own baseline, not something this guide can credit to the creator specifically. On top of that base the creator's own Battle System document lists a rebalanced type chart (Bug no longer resisted by Fairy, Fairy no longer strong against Bug, Poison now neutral against Ghost, Water no longer strong against Ice), a general Ice-type damage boost in Hail, permanent field effects in some fights, and a long list of individual move changes — shown on each move's own page here as "changed in this game."
| Change | What it does |
|---|---|
| Type chart | Bug → Fairy neutral, Fairy → Bug not very effective, Poison → Ghost neutral, Water → Ice not very effective |
| Hail | Ice types take a flat 30% more damage while it's hailing, whether or not they're using an Ice-type move |
| Field effects | Some fights carry a permanent weather, terrain or other field effect for their whole duration, named on that trainer's own page |
Dynamic level scaling
"Dynamic Level Scaling of Trainers and Wild Pokémon" is named as a feature in the creator's own overview, and the trainer documentation backs it up directly: nine out of ten Pokémon there have a level written as a + or - offset from your own team's highest level rather than a fixed number. No formula for the underlying scaling is published, so a trainer whose level is written this way shows here as "the game sets this from your team" rather than a guessed-at number, and this guide doesn't build a level-cap page from it.
From the creator's own feature list, changelog and battle-system change notes for version 1.2.
The main changes
- Every map in Hoenn redesigned or replaced, with new areas alongside the familiar names
- New Gym Leaders, an Elite Six and new rivals, each with a second full roster on Hard difficulty
- A Gen 8 battle engine: the physical/special split, modern abilities and moves, and a rebalanced type chart (Bug now hits Fairy for neutral damage, Water is no longer super effective against Ice, and more)
- Three difficulties — Normal, Hard and "Against the Odds" — selectable from your room at home and changeable at any time
- "Against the Odds" adds an option, usable on any difficulty, to disable EVs and receive perfect IVs
- 100 reusable TMs, a Nature Changer and Move Reminder in every Pokémon Center, and a long list of other quality-of-life changes
- Wild encounters, trainer teams and the regional Pokédex draw on species from every generation through Hisui, chosen and rebalanced by the creator
How the Pokémon change
Measured from the guide's own data, so it can't drift from the pages it links to.
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Evolution methods for all 317 species →
Base stat changes (46)
| Pokémon | What changed | Total | |
|---|---|---|---|
| Primeape | Attack 105→120, Defense 60→70 | 455→480 | |
| Marowak | Attack 80→95, Speed 45→40 | 425→435 | |
| Flareon | HP 65→75, Attack 130→110, Sp. Atk 95→80, Speed 65→95 | 525→530 | |
| Bayleef | Attack 62→52, Sp. Atk 63→73 | 405→405 | |
| Meganium | Attack 82→62, Sp. Atk 83→103 | 525→525 | |
| Ledian | HP 55→65, Sp. Atk 55→105 | 390→450 | |
| Heracross | Speed 85→95 | 500→510 | |
| Magcargo | HP 60→70, Sp. Atk 90→97 | 430→447 | |
| Sableye | HP 50→65, Sp. Def 65→95 | 380→425 | |
| Mawile | HP 50→65, Attack 85→65, Sp. Def 55→65 | 380→385 | |
| Camerupt | HP 70→75, Defense 70→85 | 460→480 | |
| Cacturne | HP 70→85, Defense 60→95, Sp. Atk 115→100 | 475→510 | |
| Swablu | HP 45→55, Defense 60→65 | 310→325 | |
| Altaria | HP 75→80, Defense 90→110 | 490→515 | |
| Whiscash | Attack 78→102, Defense 73→79 | 468→498 | |
| Claydol | HP 60→80 | 500→520 | |
| Banette | Speed 65→95 | 455→485 | |
| Tropius | Sp. Atk 72→112, Speed 51→66 | 460→515 | |
| Absol | Speed 75→95 | 465→485 | |
| Sealeo | HP 90→105 | 410→425 | |
| Walrein | HP 110→135 | 530→555 | |
| Kricketune | Attack 85→95, Defense 51→86, Speed 65→83 | 384→447 | |
| Luxray | Speed 70→89 | 523→542 | |
| Rampardos | Defense 60→70 | 495→505 | |
| Bastiodon | HP 60→75 | 495→510 | |
| Pachirisu | HP 60→70, Sp. Atk 45→87 | 405→457 | |
| Cherrim | Sp. Atk 87→111, Speed 85→96 | 450→485 | |
| Skuntank | Defense 67→77 | 479→489 | |
| Lumineon | Attack 69→45, Defense 76→65, Sp. Atk 69→115, Speed 91→100 | 460→480 | |
| Gallade | Defense 65→70, Sp. Def 115→110, Speed 80→90 | 518→528 | |
| Serperior | Speed 113→118 | 528→533 | |
| Emboar | Defense 65→75, Sp. Atk 100→95, Sp. Def 65→70, Speed 65→60 | 528→533 | |
| Watchog | Speed 77→89 | 420→432 | |
| Garbodor | HP 80→100, Attack 95→110 | 474→509 | |
| Emolga | Attack 75→60, Sp. Atk 75→90 | 428→428 | |
| Klinklang | HP 60→70, Sp. Atk 70→60, Sp. Def 85→80 | 520→515 | |
| Heatmor | Attack 97→105, Defense 66→90, Sp. Def 66→74, Speed 65→71 | 484→530 | |
| Florges | Attack 65→40, Defense 68→75, Speed 75→60 | 552→519 | |
| Gogoat | Defense 62→82, Sp. Atk 97→71, Speed 68→79 | 531→536 | |
| Inkay | Speed 45→55 | 288→298 | |
| Malamar | Speed 73→93 | 482→502 | |
| Dedenne | Speed 101→111 | 431→441 | |
| Shiinotic | HP 60→70 | 405→415 | |
| Carkol | Attack 60→75 | 410→425 | |
| Coalossal | Attack 80→105 | 510→535 | |
| Duraludon | Sp. Def 50→70 | 535→555 |
Type changes (5)
| Pokémon | Was | Now | |
|---|---|---|---|
| Pinsir | Bug | BugGround | |
| Feraligatr | Water | WaterDragon | |
| Cherrim | Grass | GrassFire | |
| Lumineon | Water | WaterFairy | |
| Florges | Fairy | FairyGrass |
Ability changes (74)
| Pokémon | Gains | Loses | |
|---|---|---|---|
| Parasect | Grassy Surge | Damp | |
| Primeape | Neuroforce | Anger Point | |
| Chikorita | Ripen | Leaf Guard | |
| Bayleef | Ripen | Leaf Guard | |
| Meganium | Ripen | Leaf Guard | |
| Cyndaquil | No Guard | Flash Fire | |
| Quilava | No Guard | Flash Fire | |
| Typhlosion | No Guard | Flash Fire | |
| Ledian | Gale Wings | Iron Fist | |
| Aipom | Prankster | Run Away | |
| Sneasel | Infiltrator | Pickpocket | |
| Magcargo | Water Absorb | Weak Armor | |
| Masquerain | Drizzle | — | |
| Mawile | Huge Power | Hyper Cutter | |
| Numel | Stamina | Oblivious | |
| Camerupt | Stamina | Magma Armor | |
| Cacnea | Ripen | — | |
| Cacturne | Ripen | — | |
| Whiscash | Adaptability | Anticipation | |
| Baltoy | Psychic Surge | — | |
| Claydol | Psychic Surge | — | |
| Tropius | Ripen | Solar Power | |
| Piplup | Defiant | Competitive | |
| Prinplup | Defiant | Competitive | |
| Empoleon | Defiant | Competitive | |
| Luxray | Galvanize | Rivalry | |
| Rampardos | Sand Rush | — | |
| Bastiodon | Filter, Dauntless Shield | Soundproof | |
| Pachirisu | Cheek Pouch, Fur Coat | Run Away, Volt Absorb | |
| Stunky | Merciless | Keen Eye | |
| Skuntank | Merciless | Keen Eye | |
| Lumineon | Pixilate | Water Veil | |
| Snover | Inverted Scales | — | |
| Abomasnow | Inverted Scales | — | |
| Weavile | Infiltrator | Pickpocket | |
| Gallade | Neuroforce | Sharpness | |
| Probopass | Levitate | Sand Force | |
| Regigigas | Mold Breaker | — | |
| Samurott | Weak Armor | Shell Armor | |
| Patrat | Strong Jaw | Run Away | |
| Watchog | Strong Jaw | Illuminate | |
| Woobat | Wonder Skin | Klutz | |
| Swoobat | Wonder Skin | Klutz | |
| Garbodor | Poison Touch, Corrosion | Stench, Weak Armor | |
| Emolga | Electric Surge | — | |
| Klink | Iron Barbs, Steely Spirit | Plus, Minus | |
| Klang | Iron Barbs, Steely Spirit | Plus, Minus | |
| Klinklang | Iron Barbs, Steely Spirit | Plus, Minus | |
| Beartic | Tough Claws | Snow Cloak | |
| Stunfisk | Sand Stream | Sand Veil | |
| Heatmor | Drought | White Smoke | |
| Fennekin | Stakeout | Magician | |
| Braixen | Stakeout | Magician | |
| Delphox | Stakeout | Magician | |
| Florges | Queenly Majesty, Regenerator | Flower Veil, Symbiosis | |
| Binacle | Sturdy | Pickpocket | |
| Barbaracle | Sturdy | Pickpocket | |
| Amaura | Inverted Scales | — | |
| Aurorus | Inverted Scales | — | |
| Dedenne | Misty Surge | Plus | |
| Shiinotic | Triage | Illuminate | |
| Passimian | Intimidate | — | |
| Turtonator | Iron Barbs | — | |
| Toxtricity | Surge Surfer | Plus | |
| Impidimp | Anger Point | Pickpocket | |
| Morgrem | Anger Point | Pickpocket | |
| Grimmsnarl | Anger Point | Pickpocket | |
| Milcery | Misty Surge | — | |
| Alcremie | Misty Surge | — | |
| Snom | Inverted Scales | — | |
| Frosmoth | Inverted Scales | — | |
| Kleavor | Steadfast | Sharpness | |
| Basculegion | Rattled | Swift Swim | |
| Sneasler | Merciless | Unburden |