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Stoutland
#508 · Pokémon Overcomplicated · changed in this game

Stoutland

NormalGym1Own Tempo, Sand Force, Strong Jaw (hidden)

In Overcomplicated: Where to get it: no wild encounter table is published for this game, and the sheet gives it no location at all. Its base stats (total 500) are the same as in the official games. It is Normal / Gym1 type here; the official games have it as Normal.

Level-up moves

This game's documentation doesn't publish learnsets, so none are listed here — see the coverage notes on the guide page.

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Stoutland

Not found in the wild — no wild encounter table is published for this game, and the sheet gives it no location at all.

Other changes in this game

  • This game types it Normal / Gym1.
  • On this game's type chart it takes ×4 from Fighting; ×2 from Bug, Steel, Fire, Water, Grass, Dragon, King; ×½ from Flying, Rock; ×¼ from Shouleil, Fake; nothing at all from Ghost.
  • Innate abilities (all 3 active at once, not picked one at a time): Own Tempo, Sand Force, Strong Jaw.
  • The six original stats shown here are the official games' numbers: the creator's FAQ says none of them were touched by this game. This game also adds 14 new stats; the creator hasn't published their numbers. See the list of new stats on the changes page.
  • The sheet does not publish a level-up learnset for it. The creator's feature list says every species' learnset was randomly generated, but which moves land at which level was never written down.