ROM Hack Guides
Stoutland

Stoutland in Blaze Black 2 & Volt White 2

#508 · Normal · see locations below

Normal

Abilities

Intimidate, Sand Rush, Scrappy (hidden)

Base stats

HP95
was 85 in the original gameAttack105
was 100 in the original gameDefense90
Sp. Attack45
Sp. Defense90
Speed85
was 80 in the original gameTotal510

Compared with the official games

  • Stats HP 85 → 95, Attack 110 → 105, Speed 80 → 85 (total 500 → 510)

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.

In the Vanilla version

Everything above is the Complete version. In Vanilla, its base stats are 85 / 110 / 90 / 45 / 90 / 80.

Where to find Stoutland

AreaMethodLevel
Route 2Shaking Spot64-685% rare
Route 1Shaking Spot65-685% rare
P2 LaboratoryShaking Spot63-685% rare

Level-up moves

LvMoveTypeCatPowAccPP
1Bite
Has a chance to make the target flinch.
DarkPhys6010025
1Fire Fang
Has a chance to burn the target and a chance to make the target flinch.
FirePhys659515
1Ice Fang
Has a chance to freeze the target and a chance to make the target flinch.
IcePhys659515
1Leer
Lowers the target’s Defense by one stage.
NormalStat10030
1Odor Sleuth
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NormalStat40
1Tackle
Inflicts regular damage with no additional effect.
NormalPhys5010035
1Thunder Fang
Has a chance to paralyze the target and a chance to make the target flinch.
ElectricPhys659515
5Odor Sleuth
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NormalStat40
8Bite
Has a chance to make the target flinch.
DarkPhys6010025
12Helping Hand
Ally’s next move inflicts half more damage.
NormalStat20
15Take Down
User receives 1/4 the damage it inflicts in recoil.
NormalPhys908520
20Work Up
Raises the user’s Attack and Special Attack by one stage each.
NormalStat30
24Crunch
Has a chance to lower the target’s Defense by one stage.
DarkPhys8010015
29Roar
Immediately ends wild battles. Forces trainers to switch Pokémon.
NormalStat10020
36Retaliate
Has double power if a friendly Pokémon fainted last turn.
NormalPhys701005
42Reversal
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FightingPhys10015
51Last Resort
Can only be used after all of the user’s other moves have been used.
NormalPhys1401005
59Giga Impact
User foregoes its next turn to recharge.
NormalPhys150905

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (32)

#Move · where to get itTypePow
TM05Roar
Same place as Black 2 / White 2
Normal
TM06Toxic
Same place as Black 2 / White 2
Poison
TM10Hidden Power
Relic Passage — in an item ball
Normal1
TM11Sunny Day
Same place as Black 2 / White 2
Fire
TM15Hyper Beam
Same place as Black 2 / White 2
Normal150
TM17Protect
Village Bridge — in an item ball
Normal
TM18Rain Dance
Same place as Black 2 / White 2
Water
TM21Frustration
Same place as Black 2 / White 2
Normal
TM24Thunderbolt
Chargestone Cave — in an item ball
Electric95
TM25Thunder
Same place as Black 2 / White 2
Electric120
TM27Return
Same place as Black 2 / White 2
Normal
TM28Dig
Same place as Black 2 / White 2
Ground80
TM30Shadow Ball
Strange House — in an item ball
Ghost80
TM32Double Team
Route 2 — in an item ball
Normal
TM39Rock Tomb
Same place as Black 2 / White 2
Rock50
TM40Aerial Ace
Same place as Black 2 / White 2
Flying60
TM42Facade
Same place as Black 2 / White 2
Normal70
TM44Rest
Same place as Black 2 / White 2
Psychic
TM45Attract
Same place as Black 2 / White 2
Normal
TM48Round
Castelia City — given to you
Normal60
TM66Payback
Same place as Black 2 / White 2
Dark50
TM67Retaliate
Same place as Black 2 / White 2
Normal70
TM68Giga Impact
Same place as Black 2 / White 2
Normal150
TM73Thunder Wave
Same place as Black 2 / White 2
Electric
TM83Work Up
Same place as Black 2 / White 2
Normal
TM87Swagger
Route 9 — in an item ball
Normal
TM90Substitute
Giant Chasm — in an item ball
Normal
TM93Wild Charge
Route 12 — in an item ball
Electric90
TM94Rock Smash
Same place as Black 2 / White 2
Fighting40
TM95Snarl
Same place as Black 2 / White 2
Dark55
HM03Surf
Same place as Black 2 / White 2
Water95
HM04Strength
Same place as Black 2 / White 2
Rock75

Open in the interactive guide