Stoutland in Emerald Imperium
Normal — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Stats HP 85 → 90, Attack 110 → 115 (total 500 → 510)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Stoutland in other guides
The same Pokémon, as 11 other hacks change it:
UnboundEmerald RogueRadical RedLazarusGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxBlaze Black 2 & Volt White 2Rising Ruby & Sinking SapphireBlaze Black & Volt White
Where to find Stoutland
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 1 | Fire Fang May cause flinching or leave the foe with a burn. | Fire | Phys | 65 | 100 | 15 |
| 1 | Ice Fang May cause flinching or leave the foe with frostbite. | Ice | Phys | 65 | 100 | 15 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Odor Sleuth Negates the foe's efforts to heighten evasiveness. | Normal | Stat | — | — | 40 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 1 | Thunder Fang May cause flinching or leave the foe paralyzed. | Electric | Phys | 65 | 100 | 15 |
| 1 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | — | — | 10 |
| 5 | Odor Sleuth Negates the foe's efforts to heighten evasiveness. | Normal | Stat | — | — | 40 |
| 8 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 12 | Helping Hand Boosts the power of the recipient's moves. | Normal | Stat | — | 100 | 20 |
| 15 | Take Down A reckless charge attack that also hurts the user. | Normal | Phys | 90 | 100 | 20 |
| 19 | Work Up The user is roused. Ups Attack and Sp. Atk. | Normal | Stat | — | — | 30 |
| 22 | Retaliate An attack that does more damage if an ally fainted. | Normal | Phys | 70 | 100 | 5 |
| 24 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 29 | Roar Makes the foe flee to end the battle. | Normal | Stat | — | — | 20 |
| 42 | Reversal Inflicts more damage when the user's HP is down. | Fighting | Phys | 1 | 100 | 15 |
| 51 | Last Resort Can only be used if every other move has been used. | Normal | Phys | 140 | 100 | 5 |
| 59 | Giga Impact | Normal | Phys | 150 | 100 | 5 |
| 63 | Play Rough Plays rough with the foe. May lower Attack. | Fairy | Phys | 90 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (25)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar | Normal | — |
| TM11 | Sunny Day | Fire | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Hyper Voice | Normal | 90 |
| TM24 | Thunderbolt | Electric | 90 |
| TM25 | Thunder | Electric | 110 |
| TM28 | Dig | Ground | 80 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM39 | Rock Tomb | Rock | 60 |
| TM40 | Aerial Ace | Flying | 60 |
| TM73 | Thunder Wave | Electric | — |
| TM97 | Snarl | Dark | 55 |
| TM98 | Work Up | Normal | — |
| TM99 | Wild Charge | Electric | 90 |
| TM101 | Superpower | Fighting | 120 |
| TM110 | Stomping Tantrum | Ground | 75 |
| TM114 | Fire Fang | Fire | 65 |
| TM115 | Ice Fang | Ice | 65 |
| TM116 | Thunder Fang | Electric | 65 |
| TM117 | Psychic Fangs | Psychic | 85 |
| TM119 | Iron Head | Steel | 80 |
| TM159 | Play Rough | Fairy | 90 |
| HM03 | Surf | Water | 90 |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 60 |