#228 · Pokémon Overcomplicated · unchanged from the official games
Houndour
DarkFireCud Chew
no wild encounter table is published for this game, and the sheet places it on Route 113Open in the guideCompare
In Overcomplicated: Where to get it: no wild encounter table is published for this game, and the sheet places it on Route 113. Its type (Dark / Fire) and base stats (total 330) are the same as in the official games.
Level-up moves
This game's documentation doesn't publish learnsets, so none are listed here — see the coverage notes on the guide page.
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Houndour
Not found in the wild — no wild encounter table is published for this game, and the sheet places it on Route 113.
Other changes in this game
- This game types it Dark / Fire.
- On this game's type chart it takes ×2 from Fighting, Ground, Rock, Water, Shouleil, On, Lance; ×½ from Ghost, Steel, Fire, Grass, Ice, Dark, Gym1, Furry, Money; nothing at all from Psychic.
- Innate abilities (all 1 active at once, not picked one at a time): Cud Chew.
- The six original stats shown here are the official games' numbers: the creator's FAQ says none of them were touched by this game. This game also adds 14 new stats; the creator hasn't published their numbers. See the list of new stats on the changes page.
- The sheet does not publish a level-up learnset for it. The creator's feature list says every species' learnset was randomly generated, but which moves land at which level was never written down.