Houndour in Blaze Black 2 Redux & Volt White 2 Redux
#228 · Dark / Fire · see locations below
DarkFire
Abilities
Flash Fire, Intimidate, Unnerve (hidden)
Base stats
Where to find Houndour
| Area | Method | Level | |
|---|---|---|---|
| Floccesy Ranch | Grass | 7-9 | 5% rare |
| Floccesy Ranch | Hidden Grotto — rare | — | |
| Route 9 | Grass | 49-51 | |
| Route 9 | Hidden Grotto — uncommon | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Odor Sleuth Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | Normal | Stat | — | — | 40 |
| 1 | Lick Has a chance to paralyze the target. | Ghost | Phys | 30 | 100 | 25 |
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 4 | Howl Raises the user’s Attack by one stage. | Normal | Stat | — | — | 40 |
| 7 | Ember Has a chance to burn the target. | Fire | Spec | 40 | 100 | 25 |
| 9 | Bite Has a chance to make the target flinch. | Dark | Phys | 60 | 100 | 20 |
| 11 | Spite Lowers the PP of the target’s last used move by 4. | Ghost | Stat | — | 100 | 10 |
| 13 | Taunt For the next few turns, the target can only use damaging moves. | Dark | Stat | — | 100 | 20 |
| 16 | Fire Fang Has a chance to burn the target and a chance to make the target flinch. | Fire | Phys | 65 | 95 | 15 |
| 16 | Ice Fang Has a chance to freeze the target and a chance to make the target flinch. | Ice | Phys | 65 | 95 | 15 |
| 16 | Thunder Fang Has a chance to paralyze the target and a chance to make the target flinch. | Electric | Phys | 65 | 95 | 15 |
| 19 | Poison Fang Has a chance to badly poison the target. | Poison | Phys | 65 | 95 | 15 |
| 22 | Snarl Has a chance to lower the target’s Special Attack by one stage. | Dark | Spec | 55 | 100 | 15 |
| 25 | Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Fighting | Phys | — | 100 | 15 |
| 28 | Raging Fury | Fire | Phys | 95 | 100 | 10 |
| 31 | Flame Burst Deals splash damage to Pokémon next to the target. | Fire | Spec | 70 | 100 | 15 |
| 34 | Sucker Punch Only works if the target is about to use a damaging move. | Dark | Phys | 70 | 100 | 5 |
| 38 | Super Fang Inflicts damage equal to half the target’s HP. | Normal | Phys | — | 90 | 10 |
| 42 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Phys | 80 | 100 | 10 |
| 46 | Destiny Bond If the user faints this turn, the target automatically will, too. | Ghost | Stat | — | — | 5 |
| 50 | Foul Play Calculates damage with the target’s attacking stat. | Dark | Phys | 95 | 100 | 15 |
| 54 | Inferno Has a chance to burn the target. | Fire | Spec | 100 | 65 | 5 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (32)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Route 23 | Normal | — |
| TM06 | Toxic Seaside Cave | Poison | — |
| TM10 | Hidden Power Castelia City (moved from its original spot) | Normal | 1 |
| TM11 | Sunny Day Mistralton City Pokémon Center | Fire | — |
| TM12 | Taunt Route 23 | Dark | — |
| TM17 | Protect Humilau City (moved from its original spot) | Normal | — |
| TM21 | Frustration Floccesy Ranch | Normal | — |
| TM22 | Solar Beam Lostlorn Forest (moved from its original spot) | Grass | 120 |
| TM27 | Return Reversal Mountain (moved from its original spot) | Normal | — |
| TM30 | Shadow Ball Strange House (moved from its original spot) | Ghost | 80 |
| TM32 | Dazzling Gleam Route 13 (was Double Team in the original game) | Fairy | 80 |
| TM35 | Flamethrower Reversal Mountain (moved from its original spot) | Fire | 95 |
| TM36 | Sludge Bomb Virbank City (moved from its original spot) | Poison | 90 |
| TM38 | Fire Blast Relic Passage (moved from its original spot) | Fire | 110 |
| TM41 | Infestation Floccesy Ranch (was Torment in the original game) | Bug | 20 |
| TM42 | Facade Marine Tube | Normal | 70 |
| TM43 | Flame Charge Route 5 (moved from its original spot) | Fire | 60 |
| TM44 | Rest Castelia City | Psychic | — |
| TM45 | Power-Up Punch Virbank Complex (was Attract in the original game) | Fighting | 50 |
| TM46 | Aura Sphere Victory Road (was Thief in the original game) | Fighting | 90 |
| TM48 | Mystical Fire Route 13 (was Round in the original game) | Fire | 65 |
| TM50 | Overheat Route 23 (moved from its original spot) | Fire | 130 |
| TM59 | Incinerate Virbank Complex (moved from its original spot) | Fire | 60 |
| TM61 | Will-O-Wisp Celestial Tower | Fire | — |
| TM63 | Brutal Swing Driftveil City Marketplace (was Embargo in the original game) | Dark | 60 |
| TM66 | Power Gem Route 16 (was Payback in the original game) | Rock | 90 |
| TM67 | Retaliate Team Plasma Frigate | Normal | 70 |
| TM85 | Play Rough Relic Passage (was Dream Eater in the original game) | Fairy | 90 |
| TM87 | Rock Climb Route 9 (was Swagger in the original game) | Rock | 80 |
| TM90 | Substitute Giants Chasm (moved from its original spot) | Normal | — |
| TM94 | Rock Smash Virbank Complex | Fighting | 55 |
| TM95 | Snarl Lostlorn Forest | Dark | 55 |