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Houndour

Houndour in Fire Red Omega

#228 · Dark / Fire · Viridian City

DarkFire

Abilities

Early Bird, Flash Fire

Base stats

HP45
Attack60
Defense30
Sp. Attack80
Sp. Defense50
Speed65
Total330

Compared with the official games

  • Abilities loses Unnerve

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.

Where to find Houndour

AreaMethodLevel
Viridian CityGrass

Level-up moves

LvMoveTypeCatPowAccPP
1Ember
Has a chance to burn the target.
FireSpec4010025
1Leer
Lowers the target’s Defense by one stage.
NormalStat10030
7Howl
Raises the user’s Attack by one stage.
NormalStat40
13Smog
Has a chance to poison the target.
PoisonPhys207020
19Roar
Immediately ends wild battles. Forces trainers to switch Pokémon.
NormalStat10020
25Bite
Has a chance to make the target flinch.
DarkSpec6010025
31Odor Sleuth
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NormalStat40
37Feint Attack
Never misses.
DarkSpec6020
43Flamethrower
Has a chance to burn the target.
FireSpec9510015
49Crunch
Has a chance to lower the target’s Defense by one stage.
DarkSpec8010015

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (24)

#Move · where to get itTypePow
TM05Roar
Unchanged from FireRed
Normal
TM06Toxic
Unchanged from FireRed
Poison
TM10Hidden Power
Unchanged from FireRed
Normal1
TM11Sunny Day
Unchanged from FireRed
Fire
TM12Taunt
Unchanged from FireRed
Dark
TM17Protect
Unchanged from FireRed
Normal
TM21Frustration
Unchanged from FireRed
Normal
TM22Solar Beam
Unchanged from FireRed
Grass120
TM23Iron Tail
Unchanged from FireRed
Steel100
TM27Return
Unchanged from FireRed
Normal
TM30Shadow Ball
Unchanged from FireRed
Ghost80
TM32Double Team
Unchanged from FireRed
Normal
TM35Flamethrower
Unchanged from FireRed
Fire95
TM36Sludge Bomb
Unchanged from FireRed
Poison90
TM38Fire Blast
Unchanged from FireRed
Fire120
TM41Torment
Unchanged from FireRed
Dark
TM42Facade
Unchanged from FireRed
Normal70
TM43Secret Power
Unchanged from FireRed
Normal70
TM44Rest
Unchanged from FireRed
Psychic
TM45Attract
Unchanged from FireRed
Normal
TM46Thief
Unchanged from FireRed
Dark40
TM49Snatch
Unchanged from FireRed
Dark
TM50Overheat
Unchanged from FireRed
Fire140
HM06Rock Smash
Unchanged from FireRed
Fighting20

Open in the interactive guide