#222 · Pokémon Mirror Gold · changed in this game
Corsola
WaterRockWater Absorb, Natural Cure
In Mirror Gold: It is not in any of this guide's encounter tables. Its type (Water / Rock) is the same as in the official games. Base stats total 530, up from 410; 5 of the six changed, most of all Defense (95 → 135). Abilities: it gains Water Absorb and loses Hustle and Regenerator. 6 of its 20 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Water Gun and Endure.
Level-up moves 21
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 1 | Harden Raises the user’s Defense by one stage. | Normal | Stat | — | — | 30 |
| 4 | Bubble Has a chance to lower the target’s Speed by one stage. | Water | Spec | 40 | 100 | 30 |
| 5 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 13 | Refresh Cleanses the user of a burn, paralysis, or poison. | Normal | Stat | — | — | 20 |
| 18 | Ancient Power Has a chance to raise all of the user’s stats by one stage. | Rock | Spec | 60 | 100 | 5 |
| 18 | Bubble Beam Has a chance to lower the target’s Speed by one stage. | Water | Spec | 65 | 100 | 20 |
| 20 | Spike Cannon Hits 2-5 times in one turn. | Normal | Phys | 20 | 100 | 15 |
| 23 | Aqua Ring Restores 1/16 of the user’s max HP each turn. | Water | Stat | — | — | 20 |
| 23 | Lucky Chant Prevents the target from scoring critical hits for five turns. | Normal | Stat | — | — | 30 |
| 24 | Endure Prevents the user’s HP from lowering below 1 this turn. | Normal | Stat | — | — | 10 |
| 27 | Brine Has double power against Pokémon that have less than half their max HP remaining. | Water | Spec | 65 | 100 | 10 |
| 29 | Iron Defense Raises the user’s Defense by two stages. | Steel | Stat | — | — | 15 |
| 30 | Recover Heals the user by half its max HP. | Normal | Stat | — | — | 5 |
| 31 | Rock Blast Hits 2-5 times in one turn. | Rock | Phys | 25 | 90 | 10 |
| 35 | Recover Heals the user by half its max HP. | Normal | Stat | — | — | 5 |
| 35 | Life Dew Each Pokemon on the user's side restores 1/4 of its maximum HP, rounded half up. | Water | Stat | — | — | 10 |
| 39 | Flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Normal | Phys | — | 100 | 15 |
| 40 | Power Gem Inflicts regular damage with no additional effect. | Rock | Spec | 80 | 100 | 20 |
| 45 | Earth Power Has a chance to lower the target’s Special Defense by one stage. | Ground | Spec | 90 | 100 | 10 |
| 50 | Mirror Coat Inflicts twice the damage the user received from the last special hit it took. | Psychic | Spec | — | 100 | 20 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 50
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TR02 | Toxic Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F) | Poison | — |
| TR03 | Hydro Pump Ruins of Alph, W room (hidden) (also at Celadon Department Store Upper 2F, Viridian Mart) | Water | 110 |
| TM004 | Calm Mind | Psychic | — |
| TM006 | Scald Goldenrod Department Store Upper 2F | Water | 80 |
| TR06 | Blizzard Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F) | Ice | 110 |
| TM007 | Hail Mahogany Mart Post-Rocket Hideout | Ice | — |
| TM010 | Hidden Power | Normal | 60 |
| TR10 | Earthquake Mt. Mortar (hidden) (also at Celadon Department Store Upper 2F, Viridian Mart) | Ground | 100 |
| TM011 | Sunny Day | Fire | — |
| TR11 | Rock Slide Mt. Mortar 2F (hidden) (also at Celadon Department Store Upper 2F, Pewter Mart) | Rock | 75 |
| TM013 | Ice Beam | Ice | 90 |
| TR14 | Water Pulse Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau) | Water | 60 |
| TM016 | Light Screen Goldenrod Department Store 5F | Psychic | — |
| TM017 | Protect Goldenrod Department Store 5F | Normal | — |
| TR17 | Amnesia Celadon Department Store Upper 2F | Psychic | — |
| TM018 | Rain Dance | Water | — |
| TM020 | Safeguard Celadon Department Store 3F | Normal | — |
| TM021 | Frustration Celadon Department Store 3F | Normal | — |
| TR26 | Endure Goldenrod Department Store 4F (also at Celadon Department Store Upper 2F) | Normal | — |
| TM027 | Return Celadon Department Store 3F | Normal | — |
| TM028 | Dig Celadon Department Store 3F | Ground | 80 |
| TM029 | Psychic | Psychic | 90 |
| TM030 | Shadow Ball | Ghost | 80 |
| TR30 | Stone Edge Celadon Department Store Upper 2F (also at Pewter Mart) | Rock | 100 |
| TM032 | Body Slam | Normal | 85 |
| TM033 | Reflect Goldenrod Department Store 5F | Psychic | — |
| TR36 | Iron Defense Goldenrod Department Store 4F (also at Celadon Department Store Upper 2F) | Steel | — |
| TM037 | Sandstorm | Rock | — |
| TM039 | Rock Tomb | Rock | 60 |
| TM042 | Facade | Normal | 70 |
| TM043 | Secret Power | Normal | 70 |
| TM044 | Rest | Psychic | — |
| TM045 | Attract | Normal | — |
| TM055 | Brine Celadon Department Store 3F | Water | 65 |
| TM064 | Explosion | Normal | 250 |
| TM069 | Rock Polish | Rock | — |
| TM076 | Stealth Rock Goldenrod Department Store Upper 2F (also at Celadon Department Store 3F) | Rock | — |
| TM078 | Captivate Celadon Department Store 3F | Normal | — |
| TM082 | Sleep Talk | Normal | — |
| TM087 | Swagger Celadon Department Store 3F | Normal | — |
| TM090 | Substitute | Normal | — |
| TM101 | Power Gem Mahogany Mart Post-Rocket Hideout (also at Celadon Department Store 3F) | Rock | 80 |
| TM105 | Earth Power Mahogany Mart Post-Rocket Hideout (also at Celadon Department Store 3F) | Ground | 90 |
| TM110 | Liquidation Olivine Mart (also at Celadon Department Store 3F) | Water | 85 |
| TM114 | Curse Olivine Mart (also at Celadon Department Store 3F) | Ghost | — |
| TM145 | Icicle Spear Mahogany Mart Pre-Rocket Hideout (also at Celadon Department Store 3F, Mahogany Mart Post-Rocket Hideout) | Ice | 25 |
| HM03 | Surf | Water | 90 |
| HM04 | Strength | Normal | 80 |
| HM05 | Whirlpool | Water | 35 |
| HM06 | Rock Smash | Fighting | 40 |
Where to find Corsola
Not found in the wild — evolve or trade for it.
Other changes in this game
- Egg moves: Rock Slide, Screech, Mist, Amnesia, Barrier, Ingrain, Confuse Ray, Icicle Spear, Nature Power, Aqua Ring, Curse
- Tutor moves: Ancient Power, Body Slam, Defense Curl, Double-Edge, Earth Power, Endeavor, Endure, Explosion, Headbutt, Ice Beam, Icy Wind, Iron Defense, Liquidation, Magic Coat, Mimic, Mud-Slap, Rock Slide, Rollout, Sleep Talk, Snore, Stealth Rock, Stomping Tantrum, Substitute, Sucker Punch, Swagger, Throat Chop, Water Pulse
- A wild one can hold Hard Stone (common) or Red Shard (rare).