Silver Cave Outside — Low Budget Crystal
Every wild Pokémon here, by encounter method.
Silver Cave Outside lists 16 Pokémon across 8 encounter methods (good rod, grass (morning/day), grass (night), headbutt, and more), between level 10 and 40. Between them they cover 10 types: WaterGroundPoisonGrassFireNormalDarkFlyingBugFighting.
Silver Cave Outside in other guides
The same area in other ROM hacks on this site. Each one has its own encounter table.
Opens up at 16 badges.
Good Rod Lv 20
50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Barboach | WaterGround | 20 | 35% | |
| Qwilfish | WaterPoison | 20 | 35% | |
| Sunbou | Water | 20 | 21% | |
| Poliwag | Water | 20 | 9% |
Grass (morning/day) Lv Base+1 to Base+5
5am to 6pm in game · 2% of steps in grass start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Tangela | Grass | Base+1 | 30% | |
| Ponyta | FireNormal | Base+1 | 30% | |
| Arbok | PoisonDark | Base+3 | 20% | |
| Rapidash | FireNormal | Base+3 | 10% | |
| Doduo rare | NormalFlying | Base+1 | 5% | |
| Dodrio rare | NormalFlying | Base+3, Base+5 | 5% |
Grass (night) Lv Base+1 to Base+5
6pm to 5am in game · 2% of steps in grass start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Tangela | Grass | Base+1 | 30% | |
| Ponyta | FireNormal | Base+1 | 30% | |
| Arbok | PoisonDark | Base+3 | 20% | |
| Rapidash | FireNormal | Base+3 | 10% | |
| Doduo rare | NormalFlying | Base+1 | 5% | |
| Golbat rare | PoisonFlying | Base+3, Base+5 | 5% |
Headbutt Lv 10
Headbutt a tree. These levels are fixed.
Headbutt (rare tree) Lv 10
The rarer of the two tree tables
Old Rod Lv 10
50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.
Super Rod Lv 40
50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Barboach | WaterGround | 40 | 40% | |
| Poliwag | Water | 40 | 30% | |
| Sunbou | Water | 40 | 21% | |
| Qwilfish | WaterPoison | 40 | 9% |
Surf Lv Base+1 to Base+3
2% of steps while surfing start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.
Items found here
- Full Restore (hidden) — Fully restores HP & status.
About these levels
Wild levels are not fixed. The game stores a step for each slot and adds it to a base that grows with your badge count, then adds a random 0 to 4. Those slots are shown as Base+1, Base+3 and so on. Fishing, headbutt trees, gifts and the Bug-Catching Contest are fixed and print as plain numbers.