Silver Cave Item Rooms — Low Budget Crystal
Every wild Pokémon here, by encounter method.
Silver Cave Item Rooms lists 6 Pokémon across 1 encounter method (grass). Between them they cover 6 types: RockGroundNormalFirePoisonFlying.
Silver Cave Item Rooms in other guides
The same area in other ROM hacks on this site. Each one has its own encounter table.
Opens up at 16 badges.
Grass Lv Base+1 to Base+2
2% of steps in grass start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Graveler | RockGround | Base+1 | 30% | |
| Ursaring | Normal | Base+1 | 30% | |
| Onix | RockGround | Base+1 | 20% | |
| Magmar | Fire | Base+1 | 10% | |
| Golbat rare | PoisonFlying | Base+1 | 5% | |
| Larvitar rare | RockGround | Base+1, Base+2 | 5% |
Items found here
- Full Restore — Fully restores HP & status.
- Max Revive — Fully restores a fainted Pokémon.
About these levels
Wild levels are not fixed. The game stores a step for each slot and adds it to a base that grows with your badge count, then adds a random 0 to 4. Those slots are shown as Base+1, Base+3 and so on. Fishing, headbutt trees, gifts and the Bug-Catching Contest are fixed and print as plain numbers.