#788 · HeartGold Generations · unchanged from the official games
Tapu Fini
WaterFairyMisty Surge, Telepathy (hidden)
In HeartGold Generations: It is not in any of this guide's encounter tables. Its type (Water / Fairy), base stats (total 570) and abilities are the same as in the official games.
Level-up moves 26
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Disarming Voice Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | Fairy | Spec | 40 | — | 15 |
| 1 | Water Gun The foe is blasted with a forceful shot of water. | Water | Spec | 40 | 100 | 25 |
| 1 | Misty Terrain --- | Fairy | Stat | — | — | 10 |
| 1 | Moonblast Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. | Fairy | Spec | 95 | 100 | 15 |
| 1 | Heal Pulse The user emits a healing pulse that restores a target’s HP by up to half. | Psychic | Stat | — | — | 10 |
| 1 | Mean Look The user affixes the foe with a dark, arresting look. The target becomes unable to flee. | Normal | Stat | — | — | 5 |
| 1 | Haze The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | Ice | Stat | — | — | 30 |
| 1 | Mist The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. | Ice | Stat | — | — | 30 |
| 1 | Withdraw The user withdraws its body into its hard shell, raising its Defense stat. | Water | Stat | — | — | 40 |
| 5 | Withdraw The user withdraws its body into its hard shell, raising its Defense stat. | Water | Stat | — | — | 40 |
| 10 | Mist The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. | Ice | Stat | — | — | 30 |
| 10 | Haze The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | Ice | Stat | — | — | 30 |
| 14 | Water Pulse The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 14 | Whirlpool Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | Water | Spec | 35 | 85 | 15 |
| 26 | Refresh The user rests to cure itself of a poisoning, burn, or paralysis. | Normal | Stat | — | — | 20 |
| 28 | Brine If the foe’s HP is down to about half, this attack will hit with double the power. | Water | Spec | 65 | 100 | 10 |
| 32 | Aqua Ring The user envelops itself in a veil made of water. It regains some HP on every turn. | Water | Stat | — | — | 20 |
| 33 | Defog It reduces the foe’s evasion stat. It also removes spikes, light screens, etc. | Flying | Stat | — | — | 15 |
| 35 | Heal Pulse The user emits a healing pulse that restores a target’s HP by up to half. | Psychic | Stat | — | — | 10 |
| 40 | Surf It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | Water | Spec | 90 | 100 | 15 |
| 46 | Muddy Water The user attacks by shooting out muddy water. It may also lower the foe’s accuracy. | Water | Spec | 90 | 85 | 10 |
| 46 | Soak The user shoots a torrent of water at the target and changes the target’s type to Water. | Water | Stat | — | 100 | 20 |
| 50 | Mean Look The user affixes the foe with a dark, arresting look. The target becomes unable to flee. | Normal | Stat | — | — | 5 |
| 60 | Moonblast Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. | Fairy | Spec | 95 | 100 | 15 |
| 61 | Hydro Pump The foe is blasted by a huge volume of water launched under great pressure. | Water | Spec | 110 | 80 | 5 |
| 75 | Misty Terrain --- | Fairy | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 33
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse | Water | 60 |
| TM04 | Calm Mind | Psychic | — |
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 60 |
| TM12 | Taunt | Dark | — |
| TM13 | Ice Beam | Ice | 90 |
| TM14 | Blizzard | Ice | 110 |
| TM15 | Hyper Beam | Normal | 150 |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Safeguard | Normal | — |
| TM21 | Frustration | Normal | — |
| TM27 | Return | Normal | — |
| TM30 | Shadow Ball | Ghost | 80 |
| TM32 | Double Team | Normal | — |
| TM33 | Reflect | Psychic | — |
| TM41 | Torment | Dark | — |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM55 | Brine | Water | 65 |
| TM56 | Fling | Dark | — |
| TM58 | Endure | Normal | — |
| TM68 | Giga Impact | Normal | 150 |
| TM77 | Psych Up | Normal | — |
| TM82 | Sleep Talk | Normal | — |
| TM86 | Grass Knot | Grass | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| HM03 | Surf | Water | 90 |
| HM05 | Whirlpool | Water | 35 |
| HM07 | Waterfall | Water | 80 |
Where to find Tapu Fini
Not found in the wild — evolve or trade for it.