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Tapu Fini
#788 · Pokémon Exceeded · unchanged from the official games

Tapu Fini

WaterFairySwamp Surge

In Exceeded: It is not in any of this guide's encounter tables. Its type (Water / Fairy) and base stats (total 570) are the same as in the official games.

Level-up moves 28

LvMoveTypeCatPowAccPP
1Disarming Voice
Lets out a charming cry that cannot be evaded.
FairySpec40—15
1Haze
Creates a black haze that eliminates all stat changes.
IceStat——30
1Heal Pulse
Recovers up to half the target's maximum HP.
PsychicStat——10
1Mean Look
Fixes the foe with a mean look that prevents escape.
NormalStat——5
1Mist
Stops reduction of stats. Reduces foes accuracy.
IceStat——30
1Misty Terrain
Covers the ground with mist for 5 turns. Blocks status.
FairyStat——10
1Moonblast
Attacks with the power of the moon. May lower Sp. Atk.
FairySpec9510015
1Water Gun
Squirts water to attack the foe.
WaterSpec4010025
1Withdraw
Raises user defensive stats and lowers offensive stats.
WaterStat——15
5Withdraw
Raises user defensive stats and lowers offensive stats.
WaterStat——15
10Haze
Creates a black haze that eliminates all stat changes.
IceStat——30
10Mist
Stops reduction of stats. Reduces foes accuracy.
IceStat——30
14Water Pulse
Attacks with ultrasonic waves. May confuse the foe.
WaterSpec6010020
14Whirlpool
Traps and hurts the foe in a whirlpool for 2 to 5 turns.
WaterSpec808510
26Refresh
Heals poisoning, paralysis, or a burn.
NormalStat—10020
28Brine
Does double damage to foes with half HP.
WaterSpec6510010
32Aqua Ring
Restores HP, cures burn and halves Electric-type damage.
WaterStat——20
33Defog
Removes obstacles and lowers evasion.
FlyingStat——15
33Fog
Causes a fog that blinds all Pokémon for 5 turns.
FlyingStat——5
35Heal Pulse
Recovers up to half the target's maximum HP.
PsychicStat——10
40Surf
Creates a huge wave, then crashes it down on the foe.
WaterSpec9010015
46Muddy Water
Can hit Flying foes. May lower speed.
GroundSpec909510
46Soak
Makes foe a Water-type. Sharply lower Speed.
WaterStat—10020
49Natures Madness
Halves the foe's HP with the power of nature.
FairySpec19010
50Mean Look
Fixes the foe with a mean look that prevents escape.
NormalStat——5
60Moonblast
Attacks with the power of the moon. May lower Sp. Atk.
FairySpec9510015
61Hydro Pump
Blasts water at high power to strike the foe.
WaterSpec110805
75Misty Terrain
Covers the ground with mist for 5 turns. Blocks status.
FairyStat——10

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 26

#Move · where to get itTypePow
TM03Water Pulse
Sootopolis City Gym — Gym 1F
Water60
TM04Calm Mind
Mossdeep City Gym
Psychic—
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM12Taunt
Route 110 — Trick House End
Dark—
TM13Ice Beam
Mauville City — Game Corner
Ice95
TM14Blizzard
Lilycove City — Department Store 4F
Ice110
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM16Light Screen
Lilycove City — Department Store 4F
Psychic—
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM20Safeguard
Lilycove City — Department Store 4F
Normal—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM30Shadow Ball
Not handed out, sold or hidden anywhere in this game's own map data
Ghost80
TM32Double Team
Mauville City — Game Corner
Normal—
TM33Reflect
Lilycove City — Department Store 4F
Psychic—
TM41Torment
Slateport City — Battle Tent Lobby
Dark—
TM42Facade
Petalburg City Gym
Normal70
TM51Brine
Dewford Town — House 2
Water65
TM58Nature Power
Slateport City
Normal1
TM59Natural Gift
Slateport City
Normal1
TM65Fog
Fortree City — School
Flying—
TM66Headbutt
Petalburg Woods
Normal70
HM03Surf
Petalburg City — Wally's House
Water90
HM07Waterfall
Sootopolis City
Water80

Where to find Tapu Fini

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 4 abilities at once: its one ordinary ability, plus 3 innates always on
  • Innates (always active): Telepathy, Levitate, Guardian Deity
  • What the innates do: Telepathy — Can't be damaged by an ally. · Levitate — Not hit by Ground attacks. · Guardian Deity — Terrains ups best stat.
  • Ability: Swamp Surge — Field becomes swamp.
  • How its abilities arrive: Guardian Deity, Levitate from the start; Telepathy at Lv 10; Swamp Surge at Lv 30
  • Tutor moves: Ice Punch, Icy Wind, Psych Up, Sleep Talk, Snore, Substitute, Swagger, Water Ball
  • Egg groups: Undiscovered
  • Catch rate 3