#062 · HeartGold Generations · unchanged from the official games
Poliwrath
WaterFightingWater Absorb, Damp, Swift Swim (hidden)
In HeartGold Generations: Not in the wild: evolve Poliwhirl with Water Stone. Its type (Water / Fighting), base stats (total 510) and abilities are the same as in the official games. 10 of its 16 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Circle Throw and Rain Dance.
Level-up moves 19
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Submission The user grabs the foe and recklessly dives for the ground. It also hurts the user slightly. | Fighting | Phys | 80 | 80 | 20 |
| 1 | Circle Throw The foe is made to switch out with an ally. In the wild, the battle ends. | Fighting | Phys | 60 | 90 | 10 |
| 1 | Mind Reader The user senses the foe’s movements with its mind to ensure its next attack does not miss. | Normal | Stat | — | — | 5 |
| 1 | Dynamic Punch The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits. | Fighting | Phys | 100 | 50 | 5 |
| 1 | Bubble Beam A spray of bubbles is forcefully ejected at the foe. It may also lower the target’s Speed stat. | Water | Spec | 65 | 100 | 20 |
| 1 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water- type moves. | Water | Stat | — | — | 5 |
| 1 | Body Slam The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | Normal | Phys | 85 | 100 | 15 |
| 1 | Earth Power The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def. | Ground | Spec | 90 | 100 | 10 |
| 1 | Hydro Pump The foe is blasted by a huge volume of water launched under great pressure. | Water | Spec | 110 | 80 | 5 |
| 1 | Belly Drum The user maximizes its Attack stat in exchange for HP equal to half its max HP. | Normal | Stat | — | — | 10 |
| 1 | Double-Edge A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | Normal | Phys | 120 | 100 | 15 |
| 1 | Water Gun The foe is blasted with a forceful shot of water. | Water | Spec | 40 | 100 | 25 |
| 1 | Hypnosis The user employs hypnotic suggestion to make the target fall into a deep sleep. | Psychic | Stat | — | 60 | 20 |
| 1 | Pound The foe is physically pounded with a long tail or a foreleg, etc. | Normal | Phys | 40 | 100 | 35 |
| 1 | Mud Shot The user attacks by hurling a blob of mud at the foe. It also reduces the target’s Speed. | Ground | Spec | 55 | 95 | 15 |
| 1 | Double Slap The foe is slapped repeatedly, back and forth, two to five times in a row. | Normal | Phys | 15 | 85 | 10 |
| 32 | Dynamic Punch The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits. | Fighting | Phys | 100 | 50 | 5 |
| 43 | Mind Reader The user senses the foe’s movements with its mind to ensure its next attack does not miss. | Normal | Stat | — | — | 5 |
| 53 | Circle Throw The foe is made to switch out with an ally. In the wild, the battle ends. | Fighting | Phys | 60 | 90 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 45
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM03 | Water Pulse | Water | 60 |
| TM06 | Toxic | Poison | — |
| TM07 | Hail | Ice | — |
| TM08 | Bulk Up | Fighting | — |
| TM10 | Hidden Power | Normal | 60 |
| TM12 | Taunt | Dark | — |
| TM13 | Ice Beam | Ice | 90 |
| TM14 | Blizzard | Ice | 110 |
| TM15 | Hyper Beam | Normal | 150 |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | — |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | — |
| TM28 | Dig | Ground | 80 |
| TM29 | Psychic | Psychic | 90 |
| TM31 | Brick Break | Fighting | 75 |
| TM32 | Double Team | Normal | — |
| TM39 | Rock Tomb | Rock | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM46 | Thief | Dark | 60 |
| TM52 | Focus Blast | Fighting | 120 |
| TM56 | Fling | Dark | — |
| TM58 | Endure | Normal | — |
| TM60 | Drain Punch | Fighting | 75 |
| TM66 | Payback | Dark | 50 |
| TM68 | Giga Impact | Normal | 150 |
| TM77 | Psych Up | Normal | — |
| TM78 | Captivate | Normal | — |
| TM80 | Rock Slide | Rock | 75 |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM84 | Poison Jab | Poison | 80 |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| HM03 | Surf | Water | 90 |
| HM04 | Strength | Normal | 80 |
| HM05 | Whirlpool | Water | 35 |
| HM06 | Rock Smash | Fighting | 40 |
| HM07 | Waterfall | Water | 80 |
| HM08 | Rock Climb | Normal | 90 |
Where to find Poliwrath
Not found in the wild — evolve or trade for it.
Other changes in this game
- Tutor moves: Dive, Mud-Slap, Icy Wind, Ice Punch, Snore, Helping Hand, Vacuum Wave, Headbutt