#311 · HeartGold Generations · unchanged from the official games
Plusle
ElectricPlus, Lightning Rod (hidden)
In HeartGold Generations: First found in Route 29 (Grass (morning / day, Hoenn Sound), Lv 2-4), and in 20 more areas. Its type (Electric), base stats (total 405) and abilities are the same as in the official games. 7 of its 21 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Nuzzle and Play Nice.
Level-up moves 21
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Nuzzle --- | Electric | Phys | 20 | 100 | 20 |
| 1 | Play Nice --- | Normal | Stat | — | — | 20 |
| 1 | Growl The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. | Normal | Stat | — | 100 | 40 |
| 1 | Thunder Wave A weak electric charge is launched at the foe. It causes paralysis if it hits. | Electric | Stat | — | 90 | 20 |
| 1 | Quick Attack The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | Normal | Phys | 40 | 100 | 30 |
| 4 | Helping Hand A move that boosts the power of the ally’s attack in a Double Battle. | Normal | Stat | — | — | 20 |
| 7 | Spark The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed. | Electric | Phys | 65 | 100 | 20 |
| 10 | Encore The user compels the foe to keep using only the move it last used for three to seven turns. | Normal | Stat | — | 100 | 5 |
| 13 | Bestow The user passes its held item to the target when the target isn’t holding an item. | Normal | Stat | — | — | 15 |
| 16 | Swift Star-shaped rays are shot at the foe. This attack never misses. | Normal | Spec | 60 | — | 20 |
| 19 | Electro Ball The user hurls an electric orb. The faster the user is than the foe, the greater the damage. | Electric | Spec | — | 100 | 10 |
| 22 | Copycat The user mimics the move used immediately before it. The move fails if no other move has been used yet. | Normal | Stat | — | — | 20 |
| 25 | Charm The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered. | Fairy | Stat | — | 100 | 20 |
| 28 | Charge The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat. | Electric | Stat | — | — | 20 |
| 31 | Discharge A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. | Electric | Spec | 80 | 100 | 15 |
| 34 | Baton Pass The user switches places with a party Pokémon in waiting, passing along any stat changes. | Normal | Stat | — | — | 40 |
| 37 | Agility The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | Psychic | Stat | — | — | 30 |
| 40 | Last Resort This move can be used only after the user has used all the other moves it knows in the battle. | Normal | Phys | 140 | 100 | 5 |
| 43 | Thunder A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | Electric | Spec | 110 | 70 | 10 |
| 46 | Nasty Plot The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk. | Dark | Stat | — | — | 20 |
| 49 | Entrainment The user dances with an odd rhythm, making the target’s Ability the same as the user’s Ability. | Normal | Stat | — | 100 | 15 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 28
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 60 |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | — |
| TM23 | Iron Tail | Steel | 100 |
| TM24 | Thunderbolt | Electric | 90 |
| TM25 | Thunder | Electric | 110 |
| TM27 | Return | Normal | — |
| TM32 | Double Team | Normal | — |
| TM34 | Shock Wave | Electric | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM48 | Skill Swap | Psychic | — |
| TM56 | Fling | Dark | — |
| TM57 | Charge Beam | Electric | 50 |
| TM58 | Endure | Normal | — |
| TM70 | Flash | Normal | — |
| TM73 | Thunder Wave | Electric | — |
| TM78 | Captivate | Normal | — |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM86 | Grass Knot | Grass | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
Where to find Plusle
| Area | Method | Level | |
|---|---|---|---|
| Route 29 | Grass (morning / day, Hoenn Sound) | 2-4 | |
| Route 29 | Grass (night, Hoenn Sound) | 2-4 | |
| Route 33 | Grass (morning / day, Hoenn Sound) | 4-8 | |
| Route 33 | Grass (night, Hoenn Sound) | 4-8 | |
| National Park | Grass (morning / day, Hoenn Sound) | 10-14 | |
| National Park | Grass (night, Hoenn Sound) | 10-14 | |
| Route 36 | Grass | 12-15 | 5% rare |
| Route 36 | Grass (Hoenn Sound) | 12-15 | |
| Route 36 | Grass (Sinnoh Sound) | 12-15 | 5% rare |
| Route 37 | Grass (Hoenn Sound) | 13-15 | |
| Route 38 | Grass (morning / day, Hoenn Sound) | 13-16 | |
| Route 38 | Grass (night, Hoenn Sound) | 16 | |
| Route 39 | Grass (morning / day, Hoenn Sound) | 15-17 | |
| Route 39 | Grass (night, Hoenn Sound) | 15-17 | |
| Route 46 | Grass (morning / day, Hoenn Sound) | 2-4 | |
| Route 46 | Grass (night, Hoenn Sound) | 2-4 | |
| Route 48 | Grass (morning / day, Hoenn Sound) | 20-25 | |
| Route 48 | Grass (night, Hoenn Sound) | 20-25 | |
| Route 1 | Grass (morning / day, Hoenn Sound) | 2-6 | |
| Route 1 | Grass (night, Hoenn Sound) | 2-6 | |
| Route 2 | Grass (North, above Viridian Forest, day, Hoenn Sound) | 3-10 | |
| Route 2 | Grass (South, below Viridian Forest, day, Hoenn Sound) | 3-10 | |
| Route 2 | Grass (South, below Viridian Forest, morning, Hoenn Sound) | 3-10 | |
| Route 2 | Grass (South, below Viridian Forest, night, Hoenn Sound) | 3-10 | |
| Route 3 | Grass (morning / day, Hoenn Sound) | 5-10 | |
| Route 3 | Grass (night, Hoenn Sound) | 5-10 | |
| Route 5 | Grass (morning / day, Hoenn Sound) | 12-15 | |
| Route 5 | Grass (night, Hoenn Sound) | 12-15 | |
| Route 7 | Grass (day, Hoenn Sound) | 15-19 | |
| Route 7 | Grass (morning, Hoenn Sound) | 15-19 | |
| Route 7 | Grass (night, Hoenn Sound) | 15-19 | |
| Route 8 | Grass (morning / day, Hoenn Sound) | 15-19 | |
| Route 8 | Grass (night, Hoenn Sound) | 15-19 | |
| Route 11 | Grass (Hoenn Sound) | 14-16 | |
| Route 14 | Grass (morning / day, Hoenn Sound) | 23-26 | |
| Route 14 | Grass (night, Hoenn Sound) | 23-26 | |
| Route 15 | Grass (morning / day, Hoenn Sound) | 22-25 | |
| Route 15 | Grass (night, Hoenn Sound) | 22-25 | |
| Route 16 | Grass (morning / day, Hoenn Sound) | 26-30 | |
| Route 16 | Grass (night, Hoenn Sound) | 26-30 | |
| Route 17 | Grass (day, Hoenn Sound) | 27-32 | |
| Route 17 | Grass (morning, Hoenn Sound) | 27-32 | |
| Route 17 | Grass (night, Hoenn Sound) | 27-32 | |
| Route 18 | Grass (morning / day, Hoenn Sound) | 26-30 | |
| Route 18 | Grass (night, Hoenn Sound) | 26-30 |
Other changes in this game
- Egg moves: Substitute, Wish, Sing, Sweet Kiss, Discharge
- Tutor moves: Mud-Slap, Rollout, Thunder Punch, Snore, Helping Hand, Signal Beam, Magnet Rise, Last Resort, Swift, Uproar, Headbutt