#350 · HeartGold Generations · changed in this game
Milotic
WaterMarvel Scale, Cute Charm (hidden)
In HeartGold Generations: Not in the wild: evolve Feebas when beautiful enough. Its type (Water) and base stats (total 540) are the same as in the official games. Abilities: it loses Competitive. 8 of its 22 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Flail and Splash.
Level-up moves 24
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Water Pulse The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 1 | Flail The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | Normal | Phys | — | 100 | 15 |
| 1 | Splash The user just flops and splashes around to no effect at all... | Normal | Stat | — | — | 40 |
| 1 | Tackle A physical attack in which the user charges and slams into the foe with its whole body. | Normal | Phys | 40 | 100 | 35 |
| 1 | Wrap A long body or vines are used to wrap and squeeze the foe for two to five turns. | Normal | Phys | 15 | 90 | 20 |
| 1 | Water Gun The foe is blasted with a forceful shot of water. | Water | Spec | 40 | 100 | 25 |
| 1 | Water Sport The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | Water | Stat | — | — | 15 |
| 1 | Refresh The user rests to cure itself of a poisoning, burn, or paralysis. | Normal | Stat | — | — | 20 |
| 4 | Water Sport The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | Water | Stat | — | — | 15 |
| 7 | Disarming Voice Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | Fairy | Spec | 40 | — | 15 |
| 7 | Refresh The user rests to cure itself of a poisoning, burn, or paralysis. | Normal | Stat | — | — | 20 |
| 10 | Twister The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch. | Dragon | Spec | 40 | 100 | 20 |
| 14 | Aqua Ring The user envelops itself in a veil made of water. It regains some HP on every turn. | Water | Stat | — | — | 20 |
| 20 | Life Dew --- | Water | Stat | — | — | 10 |
| 21 | Captivate If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Normal | Stat | — | 100 | 20 |
| 24 | Attract If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Normal | Stat | — | 100 | 15 |
| 24 | Dragon Tail The foe is made to switch out with an ally. In the wild, the battle ends. | Dragon | Phys | 60 | 90 | 10 |
| 27 | Recover A self-healing move. The user restores its own HP by up to half of its max HP. | Normal | Stat | — | — | 5 |
| 31 | Aqua Tail The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | Water | Phys | 90 | 90 | 10 |
| 36 | Safeguard The user creates a protective field that prevents status problems for five turns. | Normal | Stat | — | — | 25 |
| 40 | Surf It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | Water | Spec | 90 | 100 | 15 |
| 44 | Coil The user coils up, raising its Attack, Defense, and accuracy. | Poison | Stat | — | — | 20 |
| 45 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water- type moves. | Water | Stat | — | — | 5 |
| 48 | Hydro Pump The foe is blasted by a huge volume of water launched under great pressure. | Water | Spec | 110 | 80 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 33
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse | Water | 60 |
| TM06 | Toxic | Poison | — |
| TM07 | Hail | Ice | — |
| TM10 | Hidden Power | Normal | 60 |
| TM13 | Ice Beam | Ice | 90 |
| TM14 | Blizzard | Ice | 110 |
| TM15 | Hyper Beam | Normal | 150 |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Safeguard | Normal | — |
| TM21 | Frustration | Normal | — |
| TM23 | Iron Tail | Steel | 100 |
| TM27 | Return | Normal | — |
| TM32 | Double Team | Normal | — |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM55 | Brine | Water | 65 |
| TM58 | Endure | Normal | — |
| TM59 | Dragon Pulse | Dragon | 85 |
| TM68 | Giga Impact | Normal | 150 |
| TM72 | Avalanche | Ice | 60 |
| TM77 | Psych Up | Normal | — |
| TM78 | Captivate | Normal | — |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| HM03 | Surf | Water | 90 |
| HM05 | Whirlpool | Water | 35 |
| HM07 | Waterfall | Water | 80 |
Where to find Milotic
Not found in the wild — evolve or trade for it.
Other changes in this game
- Tutor moves: Dive, Mud-Slap, Icy Wind, Iron Head, Aqua Tail, Snore, Twister, Swift, Magic Coat