#350 · Pokémon Emerald Rule-ette · unchanged from the official games
Milotic
WaterMarvel Scale, Competitive, Cute Charm (hidden)
In Emerald Rule-ette: Not in the wild: evolve Feebas at Level 0. Its type (Water), base stats (total 540) and abilities are the same as in the official games. 10 of its 19 level-up moves are new compared with Pokémon Emerald, including Flail and Splash.
Level-up moves 19
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Flail Inflicts more damage when the user's HP is down. | Normal | Phys | 1 | 100 | 15 |
| 1 | Splash It's just a splash... Has no effect whatsoever. | Normal | Stat | — | — | 40 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 1 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 1 | Water Pulse On evolution Attacks with ultrasonic waves. May confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 1 | Wrap Wraps and squeezes the foe 4 or 5 times with vines, etc. | Normal | Phys | 15 | 90 | 20 |
| 4 | Disarming Voice Lets out a charming cry that cannot be evaded. | Fairy | Spec | 40 | — | 15 |
| 8 | Twister Whips up a vicious twister to tear at foes. May flinch. | Dragon | Spec | 40 | 100 | 20 |
| 12 | Aqua Ring Forms a veil of water that restores HP. | Water | Stat | — | — | 20 |
| 16 | Attract Makes the opposite gender less likely to attack. | Normal | Stat | — | 100 | 15 |
| 20 | Life Dew Scatters water to restore the HP of itself and allies. | Water | Stat | — | — | 10 |
| 24 | Dragon Tail | Dragon | Phys | 60 | 90 | 10 |
| 28 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 5 |
| 32 | Aqua Tail The user swings its tail like a wave to attack. | Water | Phys | 90 | 90 | 10 |
| 36 | Safeguard Protects allies from status problems for 5 turns. | Normal | Stat | — | — | 25 |
| 40 | Surf Creates a huge wave, then crashes it down on the field. | Water | Spec | 90 | 100 | 15 |
| 44 | Rain Dance Boosts the power of Water- type moves for 5 turns. | Water | Stat | — | — | 5 |
| 48 | Coil Coils up to raise Attack, Defense and Accuracy. | Poison | Stat | — | — | 20 |
| 52 | Hydro Pump Blasts water at high power to strike the foe. | Water | Spec | 110 | 80 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 18
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Sootopolis City Gym — Gym 1F (pick up) | Water | 60 |
| TM06 | Toxic Fiery Path (pick up) | Poison | — |
| TM07 | Hail Shoal Cave — Low Tide Ice Room (pick up) | Ice | — |
| TM13 | Ice Beam Mauville City — Game Corner (pick up); Abandoned Ship — Room B1F (pick up) | Ice | 90 |
| TM14 | Blizzard Lilycove City — Department Store 4F (buy) | Ice | 110 |
| TM15 | Hyper Beam Lilycove City — Department Store 4F (buy) | Normal | 150 |
| TM16 | Light Screen Lilycove City — Department Store 4F (buy) | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F (buy) | Normal | — |
| TM18 | Rain Dance Abandoned Ship — Hidden Floor Rooms (pick up) | Water | — |
| TM20 | Safeguard Lilycove City — Department Store 4F (buy) | Normal | — |
| TM23 | Iron Tail Meteor Falls — 1F Room 1 (pick up) | Steel | 100 |
| TM32 | Double Team Mauville City — Game Corner (pick up); Route 113 (hidden) | Normal | — |
| TM42 | Facade Petalburg City Gym (pick up) | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 (pick up) | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby (pick up) | Normal | — |
| HM03 | Surf Petalburg City — Wally's House (pick up) | Water | 90 |
| HM07 | Waterfall Sootopolis City (pick up) | Water | 80 |
| HM08 | Dive Mossdeep City — Steven's House (pick up) | Water | 80 |
Where to find Milotic
Not found in the wild — evolve or trade for it.