#993 · HeartGold Generations · unchanged from the official games
Iron Jugulis
DarkFlyingQuark Drive
In HeartGold Generations: It is not in any of this guide's encounter tables. Its type (Dark / Flying), base stats (total 570) and abilities are the same as in the official games.
Level-up moves 16
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Air Cutter The user launches razorlike wind to slash the foe. It has a high critical-hit ratio. | Flying | Spec | 60 | 95 | 25 |
| 1 | Focus Energy The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | Normal | Stat | — | — | 30 |
| 1 | Tri Attack The user strikes with a simultaneous three- beam attack. May also paralyze, burn, or freeze the target. | Normal | Spec | 80 | 100 | 10 |
| 1 | Work Up The user rouses itself to raise its Attack and Sp. Atk stats. | Normal | Stat | — | — | 30 |
| 7 | Roar The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | Normal | Stat | — | — | 20 |
| 14 | Assurance If the foe has already taken some damage in the same turn, this attack’s power is doubled. | Dark | Phys | 60 | 100 | 10 |
| 21 | Dragon Breath The user exhales a mighty gust that inflicts damage. It may also paralyze the target. | Dragon | Spec | 60 | 100 | 20 |
| 28 | Snarl The user barks menacingly. It also lowers the foe’s Sp. Atk. | Dark | Spec | 55 | 95 | 15 |
| 35 | Crunch The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat. | Dark | Phys | 80 | 100 | 15 |
| 42 | Hyper Voice The user lets loose a horribly echoing shout with the power to inflict damage. | Normal | Spec | 90 | 100 | 10 |
| 56 | Air Slash The user attacks with a blade of air that slices even the sky. It may also make the target flinch. | Flying | Spec | 75 | 95 | 15 |
| 63 | Knock Off The user slaps down the foe’s held item, preventing the item from being used during the battle. | Dark | Phys | 65 | 100 | 20 |
| 70 | Dark Pulse The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | Dark | Spec | 80 | 100 | 15 |
| 77 | Outrage The user rampages and attacks for two to three turns. However, it then becomes confused. | Dragon | Phys | 120 | 100 | 10 |
| 84 | Dragon Pulse The foe is attacked with a shock wave generated by the user’s gaping mouth. | Dragon | Spec | 85 | 100 | 10 |
| 91 | Hyper Beam The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | Normal | Spec | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 28
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar | Normal | — |
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 60 |
| TM11 | Sunny Day | Fire | — |
| TM12 | Taunt | Dark | — |
| TM15 | Hyper Beam | Normal | 150 |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | — |
| TM27 | Return | Normal | — |
| TM32 | Double Team | Normal | — |
| TM35 | Flamethrower | Fire | 90 |
| TM38 | Fire Blast | Fire | 110 |
| TM39 | Rock Tomb | Rock | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM52 | Focus Blast | Fighting | 120 |
| TM57 | Charge Beam | Electric | 50 |
| TM58 | Endure | Normal | — |
| TM59 | Dragon Pulse | Dragon | 85 |
| TM68 | Giga Impact | Normal | 150 |
| TM79 | Dark Pulse | Dark | 80 |
| TM82 | Sleep Talk | Normal | — |
| TM89 | U-turn | Bug | 70 |
| TM90 | Substitute | Normal | — |
| TM91 | Flash Cannon | Steel | 80 |
| HM02 | Fly | Flying | 90 |
Where to find Iron Jugulis
Not found in the wild — evolve or trade for it.
Other changes in this game
- The game prints its name as “Iron Neck” — the DS name field holds ten characters.