#1002 · Pokémon Exceeded · unchanged from the official games
Iron Jugulis
DarkFlyingQuark Drive
In Exceeded: It is not in any of this guide's encounter tables. Its type (Dark / Flying) and base stats (total 570) are the same as in the official games.
Level-up moves 17
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Air Cutter Hacks with razorlike wind. High critical-hit ratio. | Flying | Phys | 70 | 100 | 20 |
| 1 | Electric Terrain Electrifies the ground for 5 turns. Prevents sleep. | Electric | Stat | — | — | 10 |
| 1 | Focus Energy Ups defenses, crit ratio, Focus Blast and Focus Punch. | Normal | Stat | — | — | 30 |
| 1 | Tri Attack Fires three types of beams at the same time. | Normal | Spec | 30 | 100 | 10 |
| 1 | Work Up The user is roused. Ups Attack and Sp. Atk. | Normal | Stat | — | — | 30 |
| 7 | Roar Makes the foe flee to end the battle. | Normal | Stat | — | 100 | 20 |
| 14 | Assurance An attack that gains power if the foe has been hurt. | Dark | Phys | 60 | 100 | 10 |
| 21 | DragonBreath Super effective on Dragon- types. May cause burn. | Fire | Spec | 70 | 100 | 20 |
| 28 | Snarl Yells and rants at the foe lowering its Sp. Atk. | Dark | Spec | 55 | 95 | 15 |
| 35 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 42 | Hyper Voice A loud attack that uses sound waves to injure. | Normal | Spec | 90 | 100 | 10 |
| 56 | Air Slash Attacks with a blade of air. May cause flinching. | Flying | Spec | 75 | 95 | 15 |
| 63 | Knock Off Knocks down the foe's held item to prevent its use. | Dark | Phys | 65 | 100 | 20 |
| 70 | Dark Pulse Attacks with a horrible aura. May cause flinching. | Dark | Spec | 80 | 100 | 15 |
| 77 | Outrage A rampage of 2 to 3 turns that confuses the user. | Dragon | Phys | 120 | 100 | 10 |
| 84 | Dragon Pulse Generates a shock wave to damage the foe. | Dragon | Spec | 85 | 100 | 10 |
| 91 | Hyper Beam Powerful, but leaves the user immobile the next turn. | Normal | Spec | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 11
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM35 | Flamethrower Mauville City — Game Corner | Fire | 95 |
| TM38 | Fire Blast Lilycove City — Department Store 4F | Fire | 120 |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| HM02 | Fly Route 119 | Flying | 90 |
Where to find Iron Jugulis
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 4 abilities at once: its one ordinary ability, plus 3 innates always on
- Innates (always active): Metalmorph, Multi Headed, Levitate
- What the innates do: Metalmorph — Becomes Steel-type. · Multi Headed — Each head attacks. · Levitate — Not hit by Ground attacks.
- Ability: Quark Drive — Elec. field ups best stat.
- How its abilities arrive: Levitate (always on), Metalmorph, Multi Headed (always on) from the start; Quark Drive at Lv 30
- Abilities a tutor can teach it: Dragon Hoard
- Tutor moves: Body Slam, Endure, Sleep Talk, Substitute
- Egg groups: Undiscovered
- Catch rate 30